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strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction getLens (b64) {\n var len = b64.length\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n var validLen = b64.indexOf('=')\n if (validLen === -1) validLen = len\n\n var placeHoldersLen = validLen === len\n ? 0\n : 4 - (validLen % 4)\n\n return [validLen, placeHoldersLen]\n}\n\n// base64 is 4/3 + up to two characters of the original data\nfunction byteLength (b64) {\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction _byteLength (b64, validLen, placeHoldersLen) {\n return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen\n}\n\nfunction toByteArray (b64) {\n var tmp\n var lens = getLens(b64)\n var validLen = lens[0]\n var placeHoldersLen = lens[1]\n\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))\n\n var curByte = 0\n\n // if there are placeholders, only get up to the last complete 4 chars\n var len = placeHoldersLen > 0\n ? validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n parts.push(\n lookup[tmp >> 2] +\n lookup[(tmp << 4) & 0x3F] +\n '=='\n )\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1]\n parts.push(\n lookup[tmp >> 10] +\n lookup[(tmp >> 4) & 0x3F] +\n lookup[(tmp << 2) & 0x3F] +\n '='\n )\n }\n\n return parts.join('')\n}\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar customInspectSymbol =\n (typeof Symbol === 'function' && typeof Symbol['for'] === 'function') // eslint-disable-line dot-notation\n ? Symbol['for']('nodejs.util.inspect.custom') // eslint-disable-line dot-notation\n : null\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\nvar K_MAX_LENGTH = 0x7fffffff\nexports.kMaxLength = K_MAX_LENGTH\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Print warning and recommend using `buffer` v4.x which has an Object\n * implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * We report that the browser does not support typed arrays if the are not subclassable\n * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`\n * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support\n * for __proto__ and has a buggy typed array implementation.\n */\nBuffer.TYPED_ARRAY_SUPPORT = typedArraySupport()\n\nif (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&\n typeof console.error === 'function') {\n console.error(\n 'This browser lacks typed array (Uint8Array) support which is required by ' +\n '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'\n )\n}\n\nfunction typedArraySupport () {\n // Can typed array instances can be augmented?\n try {\n var arr = new Uint8Array(1)\n var proto = { foo: function () { return 42 } }\n Object.setPrototypeOf(proto, Uint8Array.prototype)\n Object.setPrototypeOf(arr, proto)\n return arr.foo() === 42\n } catch (e) {\n return false\n }\n}\n\nObject.defineProperty(Buffer.prototype, 'parent', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.buffer\n }\n})\n\nObject.defineProperty(Buffer.prototype, 'offset', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined\n return this.byteOffset\n }\n})\n\nfunction createBuffer (length) {\n if (length > K_MAX_LENGTH) {\n throw new RangeError('The value \"' + length + '\" is invalid for option \"size\"')\n }\n // Return an augmented `Uint8Array` instance\n var buf = new Uint8Array(length)\n Object.setPrototypeOf(buf, Buffer.prototype)\n return buf\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new TypeError(\n 'The \"string\" argument must be of type string. Received type number'\n )\n }\n return allocUnsafe(arg)\n }\n return from(arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\nfunction from (value, encodingOrOffset, length) {\n if (typeof value === 'string') {\n return fromString(value, encodingOrOffset)\n }\n\n if (ArrayBuffer.isView(value)) {\n return fromArrayView(value)\n }\n\n if (value == null) {\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n }\n\n if (isInstance(value, ArrayBuffer) ||\n (value && isInstance(value.buffer, ArrayBuffer))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof SharedArrayBuffer !== 'undefined' &&\n (isInstance(value, SharedArrayBuffer) ||\n (value && isInstance(value.buffer, SharedArrayBuffer)))) {\n return fromArrayBuffer(value, encodingOrOffset, length)\n }\n\n if (typeof value === 'number') {\n throw new TypeError(\n 'The \"value\" argument must not be of type number. Received type number'\n )\n }\n\n var valueOf = value.valueOf && value.valueOf()\n if (valueOf != null && valueOf !== value) {\n return Buffer.from(valueOf, encodingOrOffset, length)\n }\n\n var b = fromObject(value)\n if (b) return b\n\n if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&\n typeof value[Symbol.toPrimitive] === 'function') {\n return Buffer.from(\n value[Symbol.toPrimitive]('string'), encodingOrOffset, length\n )\n }\n\n throw new TypeError(\n 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +\n 'or Array-like Object. Received type ' + (typeof value)\n )\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(value, encodingOrOffset, length)\n}\n\n// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:\n// https://github.com/feross/buffer/pull/148\nObject.setPrototypeOf(Buffer.prototype, Uint8Array.prototype)\nObject.setPrototypeOf(Buffer, Uint8Array)\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be of type number')\n } else if (size < 0) {\n throw new RangeError('The value \"' + size + '\" is invalid for option \"size\"')\n }\n}\n\nfunction alloc (size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpreted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(size).fill(fill, encoding)\n : createBuffer(size).fill(fill)\n }\n return createBuffer(size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(size, fill, encoding)\n}\n\nfunction allocUnsafe (size) {\n assertSize(size)\n return createBuffer(size < 0 ? 0 : checked(size) | 0)\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(size)\n}\n\nfunction fromString (string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n\n var length = byteLength(string, encoding) | 0\n var buf = createBuffer(length)\n\n var actual = buf.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n buf = buf.slice(0, actual)\n }\n\n return buf\n}\n\nfunction fromArrayLike (array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n var buf = createBuffer(length)\n for (var i = 0; i < length; i += 1) {\n buf[i] = array[i] & 255\n }\n return buf\n}\n\nfunction fromArrayView (arrayView) {\n if (isInstance(arrayView, Uint8Array)) {\n var copy = new Uint8Array(arrayView)\n return fromArrayBuffer(copy.buffer, copy.byteOffset, copy.byteLength)\n }\n return fromArrayLike(arrayView)\n}\n\nfunction fromArrayBuffer (array, byteOffset, length) {\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\"offset\" is outside of buffer bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\"length\" is outside of buffer bounds')\n }\n\n var buf\n if (byteOffset === undefined && length === undefined) {\n buf = new Uint8Array(array)\n } else if (length === undefined) {\n buf = new Uint8Array(array, byteOffset)\n } else {\n buf = new Uint8Array(array, byteOffset, length)\n }\n\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(buf, Buffer.prototype)\n\n return buf\n}\n\nfunction fromObject (obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n var buf = createBuffer(len)\n\n if (buf.length === 0) {\n return buf\n }\n\n obj.copy(buf, 0, 0, len)\n return buf\n }\n\n if (obj.length !== undefined) {\n if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {\n return createBuffer(0)\n }\n return fromArrayLike(obj)\n }\n\n if (obj.type === 'Buffer' && Array.isArray(obj.data)) {\n return fromArrayLike(obj.data)\n }\n}\n\nfunction checked (length) {\n // Note: cannot use `length < K_MAX_LENGTH` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= K_MAX_LENGTH) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return b != null && b._isBuffer === true &&\n b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false\n}\n\nBuffer.compare = function compare (a, b) {\n if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)\n if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError(\n 'The \"buf1\", \"buf2\" arguments must be one of type Buffer or Uint8Array'\n )\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!Array.isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (isInstance(buf, Uint8Array)) {\n if (pos + buf.length > buffer.length) {\n Buffer.from(buf).copy(buffer, pos)\n } else {\n Uint8Array.prototype.set.call(\n buffer,\n buf,\n pos\n )\n }\n } else if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n } else {\n buf.copy(buffer, pos)\n }\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n throw new TypeError(\n 'The \"string\" argument must be one of type string, Buffer, or ArrayBuffer. ' +\n 'Received type ' + typeof string\n )\n }\n\n var len = string.length\n var mustMatch = (arguments.length > 2 && arguments[2] === true)\n if (!mustMatch && len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) {\n return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8\n }\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coercion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)\n// to detect a Buffer instance. It's not possible to use `instanceof Buffer`\n// reliably in a browserify context because there could be multiple different\n// copies of the 'buffer' package in use. This method works even for Buffer\n// instances that were created from another copy of the `buffer` package.\n// See: https://github.com/feross/buffer/issues/154\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.toLocaleString = Buffer.prototype.toString\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()\n if (this.length > max) str += ' ... '\n return ''\n}\nif (customInspectSymbol) {\n Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (isInstance(target, Uint8Array)) {\n target = Buffer.from(target, target.offset, target.byteLength)\n }\n if (!Buffer.isBuffer(target)) {\n throw new TypeError(\n 'The \"target\" argument must be one of type Buffer or Uint8Array. ' +\n 'Received type ' + (typeof target)\n )\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (numberIsNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n var strLen = string.length\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (numberIsNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset >>> 0\n if (isFinite(length)) {\n length = length >>> 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n case 'latin1':\n case 'binary':\n return asciiWrite(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF)\n ? 4\n : (firstByte > 0xDF)\n ? 3\n : (firstByte > 0xBF)\n ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += hexSliceLookupTable[buf[i]]\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n // If bytes.length is odd, the last 8 bits must be ignored (same as node.js)\n for (var i = 0; i < bytes.length - 1; i += 2) {\n res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf = this.subarray(start, end)\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(newBuf, Buffer.prototype)\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUintLE =\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUintBE =\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUint8 =\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUint16LE =\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUint16BE =\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUint32LE =\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUint32BE =\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n offset = offset >>> 0\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUintLE =\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUintBE =\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n byteLength = byteLength >>> 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUint8 =\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeUint16LE =\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeUint16BE =\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeUint32LE =\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeUint32BE =\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n var limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n var limit = Math.pow(2, (8 * byteLength) - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n value = +value\n offset = offset >>> 0\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('Index out of range')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n\n if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {\n // Use built-in when available, missing from IE11\n this.copyWithin(targetStart, start, end)\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, end),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if ((encoding === 'utf8' && code < 128) ||\n encoding === 'latin1') {\n // Fast path: If `val` fits into a single byte, use that numeric value.\n val = code\n }\n }\n } else if (typeof val === 'number') {\n val = val & 255\n } else if (typeof val === 'boolean') {\n val = Number(val)\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : Buffer.from(val, encoding)\n var len = bytes.length\n if (len === 0) {\n throw new TypeError('The value \"' + val +\n '\" is invalid for argument \"value\"')\n }\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node takes equal signs as end of the Base64 encoding\n str = str.split('=')[0]\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = str.trim().replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\n// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass\n// the `instanceof` check but they should be treated as of that type.\n// See: https://github.com/feross/buffer/issues/166\nfunction isInstance (obj, type) {\n return obj instanceof type ||\n (obj != null && obj.constructor != null && obj.constructor.name != null &&\n obj.constructor.name === type.name)\n}\nfunction numberIsNaN (obj) {\n // For IE11 support\n return obj !== obj // eslint-disable-line no-self-compare\n}\n\n// Create lookup table for `toString('hex')`\n// See: https://github.com/feross/buffer/issues/219\nvar hexSliceLookupTable = (function () {\n var alphabet = '0123456789abcdef'\n var table = new Array(256)\n for (var i = 0; i < 16; ++i) {\n var i16 = i * 16\n for (var j = 0; j < 16; ++j) {\n table[i16 + j] = alphabet[i] + alphabet[j]\n }\n }\n return table\n})()\n","'use strict';\n\nvar GetIntrinsic = require('get-intrinsic');\n\nvar callBind = require('./');\n\nvar $indexOf = callBind(GetIntrinsic('String.prototype.indexOf'));\n\nmodule.exports = function callBoundIntrinsic(name, allowMissing) {\n\tvar intrinsic = GetIntrinsic(name, !!allowMissing);\n\tif (typeof intrinsic === 'function' && $indexOf(name, '.prototype.') > -1) {\n\t\treturn callBind(intrinsic);\n\t}\n\treturn intrinsic;\n};\n","'use strict';\n\nvar bind = require('function-bind');\nvar GetIntrinsic = require('get-intrinsic');\nvar setFunctionLength = require('set-function-length');\n\nvar $TypeError = GetIntrinsic('%TypeError%');\nvar $apply = GetIntrinsic('%Function.prototype.apply%');\nvar $call = GetIntrinsic('%Function.prototype.call%');\nvar $reflectApply = GetIntrinsic('%Reflect.apply%', true) || bind.call($call, $apply);\n\nvar $defineProperty = GetIntrinsic('%Object.defineProperty%', true);\nvar $max = GetIntrinsic('%Math.max%');\n\nif ($defineProperty) {\n\ttry {\n\t\t$defineProperty({}, 'a', { value: 1 });\n\t} catch (e) {\n\t\t// IE 8 has a broken defineProperty\n\t\t$defineProperty = null;\n\t}\n}\n\nmodule.exports = function callBind(originalFunction) {\n\tif (typeof originalFunction !== 'function') {\n\t\tthrow new $TypeError('a function is required');\n\t}\n\tvar func = $reflectApply(bind, $call, arguments);\n\treturn setFunctionLength(\n\t\tfunc,\n\t\t1 + $max(0, originalFunction.length - (arguments.length - 1)),\n\t\ttrue\n\t);\n};\n\nvar applyBind = function applyBind() {\n\treturn $reflectApply(bind, $apply, arguments);\n};\n\nif ($defineProperty) {\n\t$defineProperty(module.exports, 'apply', { value: applyBind });\n} else {\n\tmodule.exports.apply = applyBind;\n}\n","var Buffer = require('safe-buffer').Buffer\nvar Transform = require('stream').Transform\nvar StringDecoder = require('string_decoder').StringDecoder\nvar inherits = require('inherits')\n\nfunction CipherBase (hashMode) {\n Transform.call(this)\n this.hashMode = typeof hashMode === 'string'\n if (this.hashMode) {\n this[hashMode] = this._finalOrDigest\n } else {\n this.final = this._finalOrDigest\n }\n if (this._final) {\n this.__final = this._final\n this._final = null\n }\n this._decoder = null\n this._encoding = null\n}\ninherits(CipherBase, Transform)\n\nCipherBase.prototype.update = function (data, inputEnc, outputEnc) {\n if (typeof data === 'string') {\n data = Buffer.from(data, inputEnc)\n }\n\n var outData = this._update(data)\n if (this.hashMode) return this\n\n if (outputEnc) {\n outData = this._toString(outData, outputEnc)\n }\n\n return outData\n}\n\nCipherBase.prototype.setAutoPadding = function () {}\nCipherBase.prototype.getAuthTag = function () {\n throw new Error('trying to get auth tag in unsupported state')\n}\n\nCipherBase.prototype.setAuthTag = function () {\n throw new Error('trying to set auth tag in unsupported state')\n}\n\nCipherBase.prototype.setAAD = function () {\n throw new Error('trying to set aad in unsupported state')\n}\n\nCipherBase.prototype._transform = function (data, _, next) {\n var err\n try {\n if (this.hashMode) {\n this._update(data)\n } else {\n this.push(this._update(data))\n }\n } catch (e) {\n err = e\n } finally {\n next(err)\n }\n}\nCipherBase.prototype._flush = function (done) {\n var err\n try {\n this.push(this.__final())\n } catch (e) {\n err = e\n }\n\n done(err)\n}\nCipherBase.prototype._finalOrDigest = function (outputEnc) {\n var outData = this.__final() || Buffer.alloc(0)\n if (outputEnc) {\n outData = this._toString(outData, outputEnc, true)\n }\n return outData\n}\n\nCipherBase.prototype._toString = function (value, enc, fin) {\n if (!this._decoder) {\n this._decoder = new StringDecoder(enc)\n this._encoding = enc\n }\n\n if (this._encoding !== enc) throw new Error('can\\'t switch encodings')\n\n var out = this._decoder.write(value)\n if (fin) {\n out += this._decoder.end()\n }\n\n return out\n}\n\nmodule.exports = CipherBase\n","var MD5 = require('md5.js')\n\nmodule.exports = function (buffer) {\n return new MD5().update(buffer).digest()\n}\n","'use strict'\nvar inherits = require('inherits')\nvar Legacy = require('./legacy')\nvar Base = require('cipher-base')\nvar Buffer = require('safe-buffer').Buffer\nvar md5 = require('create-hash/md5')\nvar RIPEMD160 = require('ripemd160')\n\nvar sha = require('sha.js')\n\nvar ZEROS = Buffer.alloc(128)\n\nfunction Hmac (alg, key) {\n Base.call(this, 'digest')\n if (typeof key === 'string') {\n key = Buffer.from(key)\n }\n\n var blocksize = (alg === 'sha512' || alg === 'sha384') ? 128 : 64\n\n this._alg = alg\n this._key = key\n if (key.length > blocksize) {\n var hash = alg === 'rmd160' ? new RIPEMD160() : sha(alg)\n key = hash.update(key).digest()\n } else if (key.length < blocksize) {\n key = Buffer.concat([key, ZEROS], blocksize)\n }\n\n var ipad = this._ipad = Buffer.allocUnsafe(blocksize)\n var opad = this._opad = Buffer.allocUnsafe(blocksize)\n\n for (var i = 0; i < blocksize; i++) {\n ipad[i] = key[i] ^ 0x36\n opad[i] = key[i] ^ 0x5C\n }\n this._hash = alg === 'rmd160' ? new RIPEMD160() : sha(alg)\n this._hash.update(ipad)\n}\n\ninherits(Hmac, Base)\n\nHmac.prototype._update = function (data) {\n this._hash.update(data)\n}\n\nHmac.prototype._final = function () {\n var h = this._hash.digest()\n var hash = this._alg === 'rmd160' ? new RIPEMD160() : sha(this._alg)\n return hash.update(this._opad).update(h).digest()\n}\n\nmodule.exports = function createHmac (alg, key) {\n alg = alg.toLowerCase()\n if (alg === 'rmd160' || alg === 'ripemd160') {\n return new Hmac('rmd160', key)\n }\n if (alg === 'md5') {\n return new Legacy(md5, key)\n }\n return new Hmac(alg, key)\n}\n","'use strict'\nvar inherits = require('inherits')\nvar Buffer = require('safe-buffer').Buffer\n\nvar Base = require('cipher-base')\n\nvar ZEROS = Buffer.alloc(128)\nvar blocksize = 64\n\nfunction Hmac (alg, key) {\n Base.call(this, 'digest')\n if (typeof key === 'string') {\n key = Buffer.from(key)\n }\n\n this._alg = alg\n this._key = key\n\n if (key.length > blocksize) {\n key = alg(key)\n } else if (key.length < blocksize) {\n key = Buffer.concat([key, ZEROS], blocksize)\n }\n\n var ipad = this._ipad = Buffer.allocUnsafe(blocksize)\n var opad = this._opad = Buffer.allocUnsafe(blocksize)\n\n for (var i = 0; i < blocksize; i++) {\n ipad[i] = key[i] ^ 0x36\n opad[i] = key[i] ^ 0x5C\n }\n\n this._hash = [ipad]\n}\n\ninherits(Hmac, Base)\n\nHmac.prototype._update = function (data) {\n this._hash.push(data)\n}\n\nHmac.prototype._final = function () {\n var h = this._alg(Buffer.concat(this._hash))\n return this._alg(Buffer.concat([this._opad, h]))\n}\nmodule.exports = Hmac\n","'use strict';\n\nvar hasPropertyDescriptors = require('has-property-descriptors')();\n\nvar GetIntrinsic = require('get-intrinsic');\n\nvar $defineProperty = hasPropertyDescriptors && GetIntrinsic('%Object.defineProperty%', true);\nif ($defineProperty) {\n\ttry {\n\t\t$defineProperty({}, 'a', { value: 1 });\n\t} catch (e) {\n\t\t// IE 8 has a broken defineProperty\n\t\t$defineProperty = false;\n\t}\n}\n\nvar $SyntaxError = GetIntrinsic('%SyntaxError%');\nvar $TypeError = GetIntrinsic('%TypeError%');\n\nvar gopd = require('gopd');\n\n/** @type {(obj: Record, property: PropertyKey, value: unknown, nonEnumerable?: boolean | null, nonWritable?: boolean | null, nonConfigurable?: boolean | null, loose?: boolean) => void} */\nmodule.exports = function defineDataProperty(\n\tobj,\n\tproperty,\n\tvalue\n) {\n\tif (!obj || (typeof obj !== 'object' && typeof obj !== 'function')) {\n\t\tthrow new $TypeError('`obj` must be an object or a function`');\n\t}\n\tif (typeof property !== 'string' && typeof property !== 'symbol') {\n\t\tthrow new $TypeError('`property` must be a string or a symbol`');\n\t}\n\tif (arguments.length > 3 && typeof arguments[3] !== 'boolean' && arguments[3] !== null) {\n\t\tthrow new $TypeError('`nonEnumerable`, if provided, must be a boolean or null');\n\t}\n\tif (arguments.length > 4 && typeof arguments[4] !== 'boolean' && arguments[4] !== null) {\n\t\tthrow new $TypeError('`nonWritable`, if provided, must be a boolean or null');\n\t}\n\tif (arguments.length > 5 && typeof arguments[5] !== 'boolean' && arguments[5] !== null) {\n\t\tthrow new $TypeError('`nonConfigurable`, if provided, must be a boolean or null');\n\t}\n\tif (arguments.length > 6 && typeof arguments[6] !== 'boolean') {\n\t\tthrow new $TypeError('`loose`, if provided, must be a boolean');\n\t}\n\n\tvar nonEnumerable = arguments.length > 3 ? arguments[3] : null;\n\tvar nonWritable = arguments.length > 4 ? arguments[4] : null;\n\tvar nonConfigurable = arguments.length > 5 ? arguments[5] : null;\n\tvar loose = arguments.length > 6 ? arguments[6] : false;\n\n\t/* @type {false | TypedPropertyDescriptor} */\n\tvar desc = !!gopd && gopd(obj, property);\n\n\tif ($defineProperty) {\n\t\t$defineProperty(obj, property, {\n\t\t\tconfigurable: nonConfigurable === null && desc ? desc.configurable : !nonConfigurable,\n\t\t\tenumerable: nonEnumerable === null && desc ? desc.enumerable : !nonEnumerable,\n\t\t\tvalue: value,\n\t\t\twritable: nonWritable === null && desc ? desc.writable : !nonWritable\n\t\t});\n\t} else if (loose || (!nonEnumerable && !nonWritable && !nonConfigurable)) {\n\t\t// must fall back to [[Set]], and was not explicitly asked to make non-enumerable, non-writable, or non-configurable\n\t\tobj[property] = value; // eslint-disable-line no-param-reassign\n\t} else {\n\t\tthrow new $SyntaxError('This environment does not support defining a property as non-configurable, non-writable, or non-enumerable.');\n\t}\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar R = typeof Reflect === 'object' ? Reflect : null\nvar ReflectApply = R && typeof R.apply === 'function'\n ? R.apply\n : function ReflectApply(target, receiver, args) {\n return Function.prototype.apply.call(target, receiver, args);\n }\n\nvar ReflectOwnKeys\nif (R && typeof R.ownKeys === 'function') {\n ReflectOwnKeys = R.ownKeys\n} else if (Object.getOwnPropertySymbols) {\n ReflectOwnKeys = function ReflectOwnKeys(target) {\n return Object.getOwnPropertyNames(target)\n .concat(Object.getOwnPropertySymbols(target));\n };\n} else {\n ReflectOwnKeys = function ReflectOwnKeys(target) {\n return Object.getOwnPropertyNames(target);\n };\n}\n\nfunction ProcessEmitWarning(warning) {\n if (console && console.warn) console.warn(warning);\n}\n\nvar NumberIsNaN = Number.isNaN || function NumberIsNaN(value) {\n return value !== value;\n}\n\nfunction EventEmitter() {\n EventEmitter.init.call(this);\n}\nmodule.exports = EventEmitter;\nmodule.exports.once = once;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._eventsCount = 0;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nvar defaultMaxListeners = 10;\n\nfunction checkListener(listener) {\n if (typeof listener !== 'function') {\n throw new TypeError('The \"listener\" argument must be of type Function. Received type ' + typeof listener);\n }\n}\n\nObject.defineProperty(EventEmitter, 'defaultMaxListeners', {\n enumerable: true,\n get: function() {\n return defaultMaxListeners;\n },\n set: function(arg) {\n if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) {\n throw new RangeError('The value of \"defaultMaxListeners\" is out of range. It must be a non-negative number. Received ' + arg + '.');\n }\n defaultMaxListeners = arg;\n }\n});\n\nEventEmitter.init = function() {\n\n if (this._events === undefined ||\n this._events === Object.getPrototypeOf(this)._events) {\n this._events = Object.create(null);\n this._eventsCount = 0;\n }\n\n this._maxListeners = this._maxListeners || undefined;\n};\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {\n if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) {\n throw new RangeError('The value of \"n\" is out of range. It must be a non-negative number. Received ' + n + '.');\n }\n this._maxListeners = n;\n return this;\n};\n\nfunction _getMaxListeners(that) {\n if (that._maxListeners === undefined)\n return EventEmitter.defaultMaxListeners;\n return that._maxListeners;\n}\n\nEventEmitter.prototype.getMaxListeners = function getMaxListeners() {\n return _getMaxListeners(this);\n};\n\nEventEmitter.prototype.emit = function emit(type) {\n var args = [];\n for (var i = 1; i < arguments.length; i++) args.push(arguments[i]);\n var doError = (type === 'error');\n\n var events = this._events;\n if (events !== undefined)\n doError = (doError && events.error === undefined);\n else if (!doError)\n return false;\n\n // If there is no 'error' event listener then throw.\n if (doError) {\n var er;\n if (args.length > 0)\n er = args[0];\n if (er instanceof Error) {\n // Note: The comments on the `throw` lines are intentional, they show\n // up in Node's output if this results in an unhandled exception.\n throw er; // Unhandled 'error' event\n }\n // At least give some kind of context to the user\n var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : ''));\n err.context = er;\n throw err; // Unhandled 'error' event\n }\n\n var handler = events[type];\n\n if (handler === undefined)\n return false;\n\n if (typeof handler === 'function') {\n ReflectApply(handler, this, args);\n } else {\n var len = handler.length;\n var listeners = arrayClone(handler, len);\n for (var i = 0; i < len; ++i)\n ReflectApply(listeners[i], this, args);\n }\n\n return true;\n};\n\nfunction _addListener(target, type, listener, prepend) {\n var m;\n var events;\n var existing;\n\n checkListener(listener);\n\n events = target._events;\n if (events === undefined) {\n events = target._events = Object.create(null);\n target._eventsCount = 0;\n } else {\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (events.newListener !== undefined) {\n target.emit('newListener', type,\n listener.listener ? listener.listener : listener);\n\n // Re-assign `events` because a newListener handler could have caused the\n // this._events to be assigned to a new object\n events = target._events;\n }\n existing = events[type];\n }\n\n if (existing === undefined) {\n // Optimize the case of one listener. Don't need the extra array object.\n existing = events[type] = listener;\n ++target._eventsCount;\n } else {\n if (typeof existing === 'function') {\n // Adding the second element, need to change to array.\n existing = events[type] =\n prepend ? [listener, existing] : [existing, listener];\n // If we've already got an array, just append.\n } else if (prepend) {\n existing.unshift(listener);\n } else {\n existing.push(listener);\n }\n\n // Check for listener leak\n m = _getMaxListeners(target);\n if (m > 0 && existing.length > m && !existing.warned) {\n existing.warned = true;\n // No error code for this since it is a Warning\n // eslint-disable-next-line no-restricted-syntax\n var w = new Error('Possible EventEmitter memory leak detected. ' +\n existing.length + ' ' + String(type) + ' listeners ' +\n 'added. Use emitter.setMaxListeners() to ' +\n 'increase limit');\n w.name = 'MaxListenersExceededWarning';\n w.emitter = target;\n w.type = type;\n w.count = existing.length;\n ProcessEmitWarning(w);\n }\n }\n\n return target;\n}\n\nEventEmitter.prototype.addListener = function addListener(type, listener) {\n return _addListener(this, type, listener, false);\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.prependListener =\n function prependListener(type, listener) {\n return _addListener(this, type, listener, true);\n };\n\nfunction onceWrapper() {\n if (!this.fired) {\n this.target.removeListener(this.type, this.wrapFn);\n this.fired = true;\n if (arguments.length === 0)\n return this.listener.call(this.target);\n return this.listener.apply(this.target, arguments);\n }\n}\n\nfunction _onceWrap(target, type, listener) {\n var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };\n var wrapped = onceWrapper.bind(state);\n wrapped.listener = listener;\n state.wrapFn = wrapped;\n return wrapped;\n}\n\nEventEmitter.prototype.once = function once(type, listener) {\n checkListener(listener);\n this.on(type, _onceWrap(this, type, listener));\n return this;\n};\n\nEventEmitter.prototype.prependOnceListener =\n function prependOnceListener(type, listener) {\n checkListener(listener);\n this.prependListener(type, _onceWrap(this, type, listener));\n return this;\n };\n\n// Emits a 'removeListener' event if and only if the listener was removed.\nEventEmitter.prototype.removeListener =\n function removeListener(type, listener) {\n var list, events, position, i, originalListener;\n\n checkListener(listener);\n\n events = this._events;\n if (events === undefined)\n return this;\n\n list = events[type];\n if (list === undefined)\n return this;\n\n if (list === listener || list.listener === listener) {\n if (--this._eventsCount === 0)\n this._events = Object.create(null);\n else {\n delete events[type];\n if (events.removeListener)\n this.emit('removeListener', type, list.listener || listener);\n }\n } else if (typeof list !== 'function') {\n position = -1;\n\n for (i = list.length - 1; i >= 0; i--) {\n if (list[i] === listener || list[i].listener === listener) {\n originalListener = list[i].listener;\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (position === 0)\n list.shift();\n else {\n spliceOne(list, position);\n }\n\n if (list.length === 1)\n events[type] = list[0];\n\n if (events.removeListener !== undefined)\n this.emit('removeListener', type, originalListener || listener);\n }\n\n return this;\n };\n\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\n\nEventEmitter.prototype.removeAllListeners =\n function removeAllListeners(type) {\n var listeners, events, i;\n\n events = this._events;\n if (events === undefined)\n return this;\n\n // not listening for removeListener, no need to emit\n if (events.removeListener === undefined) {\n if (arguments.length === 0) {\n this._events = Object.create(null);\n this._eventsCount = 0;\n } else if (events[type] !== undefined) {\n if (--this._eventsCount === 0)\n this._events = Object.create(null);\n else\n delete events[type];\n }\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n var keys = Object.keys(events);\n var key;\n for (i = 0; i < keys.length; ++i) {\n key = keys[i];\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = Object.create(null);\n this._eventsCount = 0;\n return this;\n }\n\n listeners = events[type];\n\n if (typeof listeners === 'function') {\n this.removeListener(type, listeners);\n } else if (listeners !== undefined) {\n // LIFO order\n for (i = listeners.length - 1; i >= 0; i--) {\n this.removeListener(type, listeners[i]);\n }\n }\n\n return this;\n };\n\nfunction _listeners(target, type, unwrap) {\n var events = target._events;\n\n if (events === undefined)\n return [];\n\n var evlistener = events[type];\n if (evlistener === undefined)\n return [];\n\n if (typeof evlistener === 'function')\n return unwrap ? [evlistener.listener || evlistener] : [evlistener];\n\n return unwrap ?\n unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);\n}\n\nEventEmitter.prototype.listeners = function listeners(type) {\n return _listeners(this, type, true);\n};\n\nEventEmitter.prototype.rawListeners = function rawListeners(type) {\n return _listeners(this, type, false);\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n if (typeof emitter.listenerCount === 'function') {\n return emitter.listenerCount(type);\n } else {\n return listenerCount.call(emitter, type);\n }\n};\n\nEventEmitter.prototype.listenerCount = listenerCount;\nfunction listenerCount(type) {\n var events = this._events;\n\n if (events !== undefined) {\n var evlistener = events[type];\n\n if (typeof evlistener === 'function') {\n return 1;\n } else if (evlistener !== undefined) {\n return evlistener.length;\n }\n }\n\n return 0;\n}\n\nEventEmitter.prototype.eventNames = function eventNames() {\n return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : [];\n};\n\nfunction arrayClone(arr, n) {\n var copy = new Array(n);\n for (var i = 0; i < n; ++i)\n copy[i] = arr[i];\n return copy;\n}\n\nfunction spliceOne(list, index) {\n for (; index + 1 < list.length; index++)\n list[index] = list[index + 1];\n list.pop();\n}\n\nfunction unwrapListeners(arr) {\n var ret = new Array(arr.length);\n for (var i = 0; i < ret.length; ++i) {\n ret[i] = arr[i].listener || arr[i];\n }\n return ret;\n}\n\nfunction once(emitter, name) {\n return new Promise(function (resolve, reject) {\n function errorListener(err) {\n emitter.removeListener(name, resolver);\n reject(err);\n }\n\n function resolver() {\n if (typeof emitter.removeListener === 'function') {\n emitter.removeListener('error', errorListener);\n }\n resolve([].slice.call(arguments));\n };\n\n eventTargetAgnosticAddListener(emitter, name, resolver, { once: true });\n if (name !== 'error') {\n addErrorHandlerIfEventEmitter(emitter, errorListener, { once: true });\n }\n });\n}\n\nfunction addErrorHandlerIfEventEmitter(emitter, handler, flags) {\n if (typeof emitter.on === 'function') {\n eventTargetAgnosticAddListener(emitter, 'error', handler, flags);\n }\n}\n\nfunction eventTargetAgnosticAddListener(emitter, name, listener, flags) {\n if (typeof emitter.on === 'function') {\n if (flags.once) {\n emitter.once(name, listener);\n } else {\n emitter.on(name, listener);\n }\n } else if (typeof emitter.addEventListener === 'function') {\n // EventTarget does not have `error` event semantics like Node\n // EventEmitters, we do not listen for `error` events here.\n emitter.addEventListener(name, function wrapListener(arg) {\n // IE does not have builtin `{ once: true }` support so we\n // have to do it manually.\n if (flags.once) {\n emitter.removeEventListener(name, wrapListener);\n }\n listener(arg);\n });\n } else {\n throw new TypeError('The \"emitter\" argument must be of type EventEmitter. Received type ' + typeof emitter);\n }\n}\n","'use strict';\n\nvar isCallable = require('is-callable');\n\nvar toStr = Object.prototype.toString;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nvar forEachArray = function forEachArray(array, iterator, receiver) {\n for (var i = 0, len = array.length; i < len; i++) {\n if (hasOwnProperty.call(array, i)) {\n if (receiver == null) {\n iterator(array[i], i, array);\n } else {\n iterator.call(receiver, array[i], i, array);\n }\n }\n }\n};\n\nvar forEachString = function forEachString(string, iterator, receiver) {\n for (var i = 0, len = string.length; i < len; i++) {\n // no such thing as a sparse string.\n if (receiver == null) {\n iterator(string.charAt(i), i, string);\n } else {\n iterator.call(receiver, string.charAt(i), i, string);\n }\n }\n};\n\nvar forEachObject = function forEachObject(object, iterator, receiver) {\n for (var k in object) {\n if (hasOwnProperty.call(object, k)) {\n if (receiver == null) {\n iterator(object[k], k, object);\n } else {\n iterator.call(receiver, object[k], k, object);\n }\n }\n }\n};\n\nvar forEach = function forEach(list, iterator, thisArg) {\n if (!isCallable(iterator)) {\n throw new TypeError('iterator must be a function');\n }\n\n var receiver;\n if (arguments.length >= 3) {\n receiver = thisArg;\n }\n\n if (toStr.call(list) === '[object Array]') {\n forEachArray(list, iterator, receiver);\n } else if (typeof list === 'string') {\n forEachString(list, iterator, receiver);\n } else {\n forEachObject(list, iterator, receiver);\n }\n};\n\nmodule.exports = forEach;\n","'use strict';\n\n/* eslint no-invalid-this: 1 */\n\nvar ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';\nvar toStr = Object.prototype.toString;\nvar max = Math.max;\nvar funcType = '[object Function]';\n\nvar concatty = function concatty(a, b) {\n var arr = [];\n\n for (var i = 0; i < a.length; i += 1) {\n arr[i] = a[i];\n }\n for (var j = 0; j < b.length; j += 1) {\n arr[j + a.length] = b[j];\n }\n\n return arr;\n};\n\nvar slicy = function slicy(arrLike, offset) {\n var arr = [];\n for (var i = offset || 0, j = 0; i < arrLike.length; i += 1, j += 1) {\n arr[j] = arrLike[i];\n }\n return arr;\n};\n\nvar joiny = function (arr, joiner) {\n var str = '';\n for (var i = 0; i < arr.length; i += 1) {\n str += arr[i];\n if (i + 1 < arr.length) {\n str += joiner;\n }\n }\n return str;\n};\n\nmodule.exports = function bind(that) {\n var target = this;\n if (typeof target !== 'function' || toStr.apply(target) !== funcType) {\n throw new TypeError(ERROR_MESSAGE + target);\n }\n var args = slicy(arguments, 1);\n\n var bound;\n var binder = function () {\n if (this instanceof bound) {\n var result = target.apply(\n this,\n concatty(args, arguments)\n );\n if (Object(result) === result) {\n return result;\n }\n return this;\n }\n return target.apply(\n that,\n concatty(args, arguments)\n );\n\n };\n\n var boundLength = max(0, target.length - args.length);\n var boundArgs = [];\n for (var i = 0; i < boundLength; i++) {\n boundArgs[i] = '$' + i;\n }\n\n bound = Function('binder', 'return function (' + joiny(boundArgs, ',') + '){ return binder.apply(this,arguments); }')(binder);\n\n if (target.prototype) {\n var Empty = function Empty() {};\n Empty.prototype = target.prototype;\n bound.prototype = new Empty();\n Empty.prototype = null;\n }\n\n return bound;\n};\n","'use strict';\n\nvar implementation = require('./implementation');\n\nmodule.exports = Function.prototype.bind || implementation;\n","'use strict';\n\nvar undefined;\n\nvar $SyntaxError = SyntaxError;\nvar $Function = Function;\nvar $TypeError = TypeError;\n\n// eslint-disable-next-line consistent-return\nvar getEvalledConstructor = function (expressionSyntax) {\n\ttry {\n\t\treturn $Function('\"use strict\"; return (' + expressionSyntax + ').constructor;')();\n\t} catch (e) {}\n};\n\nvar $gOPD = Object.getOwnPropertyDescriptor;\nif ($gOPD) {\n\ttry {\n\t\t$gOPD({}, '');\n\t} catch (e) {\n\t\t$gOPD = null; // this is IE 8, which has a broken gOPD\n\t}\n}\n\nvar throwTypeError = function () {\n\tthrow new $TypeError();\n};\nvar ThrowTypeError = $gOPD\n\t? (function () {\n\t\ttry {\n\t\t\t// eslint-disable-next-line no-unused-expressions, no-caller, no-restricted-properties\n\t\t\targuments.callee; // IE 8 does not throw here\n\t\t\treturn throwTypeError;\n\t\t} catch (calleeThrows) {\n\t\t\ttry {\n\t\t\t\t// IE 8 throws on Object.getOwnPropertyDescriptor(arguments, '')\n\t\t\t\treturn $gOPD(arguments, 'callee').get;\n\t\t\t} catch (gOPDthrows) {\n\t\t\t\treturn throwTypeError;\n\t\t\t}\n\t\t}\n\t}())\n\t: throwTypeError;\n\nvar hasSymbols = require('has-symbols')();\nvar hasProto = require('has-proto')();\n\nvar getProto = Object.getPrototypeOf || (\n\thasProto\n\t\t? function (x) { return x.__proto__; } // eslint-disable-line no-proto\n\t\t: null\n);\n\nvar needsEval = {};\n\nvar TypedArray = typeof Uint8Array === 'undefined' || !getProto ? undefined : getProto(Uint8Array);\n\nvar INTRINSICS = {\n\t'%AggregateError%': typeof AggregateError === 'undefined' ? undefined : AggregateError,\n\t'%Array%': Array,\n\t'%ArrayBuffer%': typeof ArrayBuffer === 'undefined' ? undefined : ArrayBuffer,\n\t'%ArrayIteratorPrototype%': hasSymbols && getProto ? getProto([][Symbol.iterator]()) : undefined,\n\t'%AsyncFromSyncIteratorPrototype%': undefined,\n\t'%AsyncFunction%': needsEval,\n\t'%AsyncGenerator%': needsEval,\n\t'%AsyncGeneratorFunction%': needsEval,\n\t'%AsyncIteratorPrototype%': needsEval,\n\t'%Atomics%': typeof Atomics === 'undefined' ? undefined : Atomics,\n\t'%BigInt%': typeof BigInt === 'undefined' ? undefined : BigInt,\n\t'%BigInt64Array%': typeof BigInt64Array === 'undefined' ? undefined : BigInt64Array,\n\t'%BigUint64Array%': typeof BigUint64Array === 'undefined' ? undefined : BigUint64Array,\n\t'%Boolean%': Boolean,\n\t'%DataView%': typeof DataView === 'undefined' ? undefined : DataView,\n\t'%Date%': Date,\n\t'%decodeURI%': decodeURI,\n\t'%decodeURIComponent%': decodeURIComponent,\n\t'%encodeURI%': encodeURI,\n\t'%encodeURIComponent%': encodeURIComponent,\n\t'%Error%': Error,\n\t'%eval%': eval, // eslint-disable-line no-eval\n\t'%EvalError%': EvalError,\n\t'%Float32Array%': typeof Float32Array === 'undefined' ? undefined : Float32Array,\n\t'%Float64Array%': typeof Float64Array === 'undefined' ? undefined : Float64Array,\n\t'%FinalizationRegistry%': typeof FinalizationRegistry === 'undefined' ? undefined : FinalizationRegistry,\n\t'%Function%': $Function,\n\t'%GeneratorFunction%': needsEval,\n\t'%Int8Array%': typeof Int8Array === 'undefined' ? undefined : Int8Array,\n\t'%Int16Array%': typeof Int16Array === 'undefined' ? undefined : Int16Array,\n\t'%Int32Array%': typeof Int32Array === 'undefined' ? undefined : Int32Array,\n\t'%isFinite%': isFinite,\n\t'%isNaN%': isNaN,\n\t'%IteratorPrototype%': hasSymbols && getProto ? getProto(getProto([][Symbol.iterator]())) : undefined,\n\t'%JSON%': typeof JSON === 'object' ? JSON : undefined,\n\t'%Map%': typeof Map === 'undefined' ? undefined : Map,\n\t'%MapIteratorPrototype%': typeof Map === 'undefined' || !hasSymbols || !getProto ? undefined : getProto(new Map()[Symbol.iterator]()),\n\t'%Math%': Math,\n\t'%Number%': Number,\n\t'%Object%': Object,\n\t'%parseFloat%': parseFloat,\n\t'%parseInt%': parseInt,\n\t'%Promise%': typeof Promise === 'undefined' ? undefined : Promise,\n\t'%Proxy%': typeof Proxy === 'undefined' ? undefined : Proxy,\n\t'%RangeError%': RangeError,\n\t'%ReferenceError%': ReferenceError,\n\t'%Reflect%': typeof Reflect === 'undefined' ? undefined : Reflect,\n\t'%RegExp%': RegExp,\n\t'%Set%': typeof Set === 'undefined' ? undefined : Set,\n\t'%SetIteratorPrototype%': typeof Set === 'undefined' || !hasSymbols || !getProto ? undefined : getProto(new Set()[Symbol.iterator]()),\n\t'%SharedArrayBuffer%': typeof SharedArrayBuffer === 'undefined' ? undefined : SharedArrayBuffer,\n\t'%String%': String,\n\t'%StringIteratorPrototype%': hasSymbols && getProto ? getProto(''[Symbol.iterator]()) : undefined,\n\t'%Symbol%': hasSymbols ? Symbol : undefined,\n\t'%SyntaxError%': $SyntaxError,\n\t'%ThrowTypeError%': ThrowTypeError,\n\t'%TypedArray%': TypedArray,\n\t'%TypeError%': $TypeError,\n\t'%Uint8Array%': typeof Uint8Array === 'undefined' ? undefined : Uint8Array,\n\t'%Uint8ClampedArray%': typeof Uint8ClampedArray === 'undefined' ? undefined : Uint8ClampedArray,\n\t'%Uint16Array%': typeof Uint16Array === 'undefined' ? undefined : Uint16Array,\n\t'%Uint32Array%': typeof Uint32Array === 'undefined' ? undefined : Uint32Array,\n\t'%URIError%': URIError,\n\t'%WeakMap%': typeof WeakMap === 'undefined' ? undefined : WeakMap,\n\t'%WeakRef%': typeof WeakRef === 'undefined' ? undefined : WeakRef,\n\t'%WeakSet%': typeof WeakSet === 'undefined' ? undefined : WeakSet\n};\n\nif (getProto) {\n\ttry {\n\t\tnull.error; // eslint-disable-line no-unused-expressions\n\t} catch (e) {\n\t\t// https://github.com/tc39/proposal-shadowrealm/pull/384#issuecomment-1364264229\n\t\tvar errorProto = getProto(getProto(e));\n\t\tINTRINSICS['%Error.prototype%'] = errorProto;\n\t}\n}\n\nvar doEval = function doEval(name) {\n\tvar value;\n\tif (name === '%AsyncFunction%') {\n\t\tvalue = getEvalledConstructor('async function () {}');\n\t} else if (name === '%GeneratorFunction%') {\n\t\tvalue = getEvalledConstructor('function* () {}');\n\t} else if (name === '%AsyncGeneratorFunction%') {\n\t\tvalue = getEvalledConstructor('async function* () {}');\n\t} else if (name === '%AsyncGenerator%') {\n\t\tvar fn = doEval('%AsyncGeneratorFunction%');\n\t\tif (fn) {\n\t\t\tvalue = fn.prototype;\n\t\t}\n\t} else if (name === '%AsyncIteratorPrototype%') {\n\t\tvar gen = doEval('%AsyncGenerator%');\n\t\tif (gen && getProto) {\n\t\t\tvalue = getProto(gen.prototype);\n\t\t}\n\t}\n\n\tINTRINSICS[name] = value;\n\n\treturn value;\n};\n\nvar LEGACY_ALIASES = {\n\t'%ArrayBufferPrototype%': ['ArrayBuffer', 'prototype'],\n\t'%ArrayPrototype%': ['Array', 'prototype'],\n\t'%ArrayProto_entries%': ['Array', 'prototype', 'entries'],\n\t'%ArrayProto_forEach%': ['Array', 'prototype', 'forEach'],\n\t'%ArrayProto_keys%': ['Array', 'prototype', 'keys'],\n\t'%ArrayProto_values%': ['Array', 'prototype', 'values'],\n\t'%AsyncFunctionPrototype%': ['AsyncFunction', 'prototype'],\n\t'%AsyncGenerator%': ['AsyncGeneratorFunction', 'prototype'],\n\t'%AsyncGeneratorPrototype%': ['AsyncGeneratorFunction', 'prototype', 'prototype'],\n\t'%BooleanPrototype%': ['Boolean', 'prototype'],\n\t'%DataViewPrototype%': ['DataView', 'prototype'],\n\t'%DatePrototype%': ['Date', 'prototype'],\n\t'%ErrorPrototype%': ['Error', 'prototype'],\n\t'%EvalErrorPrototype%': ['EvalError', 'prototype'],\n\t'%Float32ArrayPrototype%': ['Float32Array', 'prototype'],\n\t'%Float64ArrayPrototype%': ['Float64Array', 'prototype'],\n\t'%FunctionPrototype%': ['Function', 'prototype'],\n\t'%Generator%': ['GeneratorFunction', 'prototype'],\n\t'%GeneratorPrototype%': ['GeneratorFunction', 'prototype', 'prototype'],\n\t'%Int8ArrayPrototype%': ['Int8Array', 'prototype'],\n\t'%Int16ArrayPrototype%': ['Int16Array', 'prototype'],\n\t'%Int32ArrayPrototype%': ['Int32Array', 'prototype'],\n\t'%JSONParse%': ['JSON', 'parse'],\n\t'%JSONStringify%': ['JSON', 'stringify'],\n\t'%MapPrototype%': ['Map', 'prototype'],\n\t'%NumberPrototype%': ['Number', 'prototype'],\n\t'%ObjectPrototype%': ['Object', 'prototype'],\n\t'%ObjProto_toString%': ['Object', 'prototype', 'toString'],\n\t'%ObjProto_valueOf%': ['Object', 'prototype', 'valueOf'],\n\t'%PromisePrototype%': ['Promise', 'prototype'],\n\t'%PromiseProto_then%': ['Promise', 'prototype', 'then'],\n\t'%Promise_all%': ['Promise', 'all'],\n\t'%Promise_reject%': ['Promise', 'reject'],\n\t'%Promise_resolve%': ['Promise', 'resolve'],\n\t'%RangeErrorPrototype%': ['RangeError', 'prototype'],\n\t'%ReferenceErrorPrototype%': ['ReferenceError', 'prototype'],\n\t'%RegExpPrototype%': ['RegExp', 'prototype'],\n\t'%SetPrototype%': ['Set', 'prototype'],\n\t'%SharedArrayBufferPrototype%': ['SharedArrayBuffer', 'prototype'],\n\t'%StringPrototype%': ['String', 'prototype'],\n\t'%SymbolPrototype%': ['Symbol', 'prototype'],\n\t'%SyntaxErrorPrototype%': ['SyntaxError', 'prototype'],\n\t'%TypedArrayPrototype%': ['TypedArray', 'prototype'],\n\t'%TypeErrorPrototype%': ['TypeError', 'prototype'],\n\t'%Uint8ArrayPrototype%': ['Uint8Array', 'prototype'],\n\t'%Uint8ClampedArrayPrototype%': ['Uint8ClampedArray', 'prototype'],\n\t'%Uint16ArrayPrototype%': ['Uint16Array', 'prototype'],\n\t'%Uint32ArrayPrototype%': ['Uint32Array', 'prototype'],\n\t'%URIErrorPrototype%': ['URIError', 'prototype'],\n\t'%WeakMapPrototype%': ['WeakMap', 'prototype'],\n\t'%WeakSetPrototype%': ['WeakSet', 'prototype']\n};\n\nvar bind = require('function-bind');\nvar hasOwn = require('hasown');\nvar $concat = bind.call(Function.call, Array.prototype.concat);\nvar $spliceApply = bind.call(Function.apply, Array.prototype.splice);\nvar $replace = bind.call(Function.call, String.prototype.replace);\nvar $strSlice = bind.call(Function.call, String.prototype.slice);\nvar $exec = bind.call(Function.call, RegExp.prototype.exec);\n\n/* adapted from https://github.com/lodash/lodash/blob/4.17.15/dist/lodash.js#L6735-L6744 */\nvar rePropName = /[^%.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|%$))/g;\nvar reEscapeChar = /\\\\(\\\\)?/g; /** Used to match backslashes in property paths. */\nvar stringToPath = function stringToPath(string) {\n\tvar first = $strSlice(string, 0, 1);\n\tvar last = $strSlice(string, -1);\n\tif (first === '%' && last !== '%') {\n\t\tthrow new $SyntaxError('invalid intrinsic syntax, expected closing `%`');\n\t} else if (last === '%' && first !== '%') {\n\t\tthrow new $SyntaxError('invalid intrinsic syntax, expected opening `%`');\n\t}\n\tvar result = [];\n\t$replace(string, rePropName, function (match, number, quote, subString) {\n\t\tresult[result.length] = quote ? $replace(subString, reEscapeChar, '$1') : number || match;\n\t});\n\treturn result;\n};\n/* end adaptation */\n\nvar getBaseIntrinsic = function getBaseIntrinsic(name, allowMissing) {\n\tvar intrinsicName = name;\n\tvar alias;\n\tif (hasOwn(LEGACY_ALIASES, intrinsicName)) {\n\t\talias = LEGACY_ALIASES[intrinsicName];\n\t\tintrinsicName = '%' + alias[0] + '%';\n\t}\n\n\tif (hasOwn(INTRINSICS, intrinsicName)) {\n\t\tvar value = INTRINSICS[intrinsicName];\n\t\tif (value === needsEval) {\n\t\t\tvalue = doEval(intrinsicName);\n\t\t}\n\t\tif (typeof value === 'undefined' && !allowMissing) {\n\t\t\tthrow new $TypeError('intrinsic ' + name + ' exists, but is not available. Please file an issue!');\n\t\t}\n\n\t\treturn {\n\t\t\talias: alias,\n\t\t\tname: intrinsicName,\n\t\t\tvalue: value\n\t\t};\n\t}\n\n\tthrow new $SyntaxError('intrinsic ' + name + ' does not exist!');\n};\n\nmodule.exports = function GetIntrinsic(name, allowMissing) {\n\tif (typeof name !== 'string' || name.length === 0) {\n\t\tthrow new $TypeError('intrinsic name must be a non-empty string');\n\t}\n\tif (arguments.length > 1 && typeof allowMissing !== 'boolean') {\n\t\tthrow new $TypeError('\"allowMissing\" argument must be a boolean');\n\t}\n\n\tif ($exec(/^%?[^%]*%?$/, name) === null) {\n\t\tthrow new $SyntaxError('`%` may not be present anywhere but at the beginning and end of the intrinsic name');\n\t}\n\tvar parts = stringToPath(name);\n\tvar intrinsicBaseName = parts.length > 0 ? parts[0] : '';\n\n\tvar intrinsic = getBaseIntrinsic('%' + intrinsicBaseName + '%', allowMissing);\n\tvar intrinsicRealName = intrinsic.name;\n\tvar value = intrinsic.value;\n\tvar skipFurtherCaching = false;\n\n\tvar alias = intrinsic.alias;\n\tif (alias) {\n\t\tintrinsicBaseName = alias[0];\n\t\t$spliceApply(parts, $concat([0, 1], alias));\n\t}\n\n\tfor (var i = 1, isOwn = true; i < parts.length; i += 1) {\n\t\tvar part = parts[i];\n\t\tvar first = $strSlice(part, 0, 1);\n\t\tvar last = $strSlice(part, -1);\n\t\tif (\n\t\t\t(\n\t\t\t\t(first === '\"' || first === \"'\" || first === '`')\n\t\t\t\t|| (last === '\"' || last === \"'\" || last === '`')\n\t\t\t)\n\t\t\t&& first !== last\n\t\t) {\n\t\t\tthrow new $SyntaxError('property names with quotes must have matching quotes');\n\t\t}\n\t\tif (part === 'constructor' || !isOwn) {\n\t\t\tskipFurtherCaching = true;\n\t\t}\n\n\t\tintrinsicBaseName += '.' + part;\n\t\tintrinsicRealName = '%' + intrinsicBaseName + '%';\n\n\t\tif (hasOwn(INTRINSICS, intrinsicRealName)) {\n\t\t\tvalue = INTRINSICS[intrinsicRealName];\n\t\t} else if (value != null) {\n\t\t\tif (!(part in value)) {\n\t\t\t\tif (!allowMissing) {\n\t\t\t\t\tthrow new $TypeError('base intrinsic for ' + name + ' exists, but the property is not available.');\n\t\t\t\t}\n\t\t\t\treturn void undefined;\n\t\t\t}\n\t\t\tif ($gOPD && (i + 1) >= parts.length) {\n\t\t\t\tvar desc = $gOPD(value, part);\n\t\t\t\tisOwn = !!desc;\n\n\t\t\t\t// By convention, when a data property is converted to an accessor\n\t\t\t\t// property to emulate a data property that does not suffer from\n\t\t\t\t// the override mistake, that accessor's getter is marked with\n\t\t\t\t// an `originalValue` property. Here, when we detect this, we\n\t\t\t\t// uphold the illusion by pretending to see that original data\n\t\t\t\t// property, i.e., returning the value rather than the getter\n\t\t\t\t// itself.\n\t\t\t\tif (isOwn && 'get' in desc && !('originalValue' in desc.get)) {\n\t\t\t\t\tvalue = desc.get;\n\t\t\t\t} else {\n\t\t\t\t\tvalue = value[part];\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tisOwn = hasOwn(value, part);\n\t\t\t\tvalue = value[part];\n\t\t\t}\n\n\t\t\tif (isOwn && !skipFurtherCaching) {\n\t\t\t\tINTRINSICS[intrinsicRealName] = value;\n\t\t\t}\n\t\t}\n\t}\n\treturn value;\n};\n","'use strict';\n\nvar GetIntrinsic = require('get-intrinsic');\n\nvar $gOPD = GetIntrinsic('%Object.getOwnPropertyDescriptor%', true);\n\nif ($gOPD) {\n\ttry {\n\t\t$gOPD([], 'length');\n\t} catch (e) {\n\t\t// IE 8 has a broken gOPD\n\t\t$gOPD = null;\n\t}\n}\n\nmodule.exports = $gOPD;\n","'use strict';\n\nvar GetIntrinsic = require('get-intrinsic');\n\nvar $defineProperty = GetIntrinsic('%Object.defineProperty%', true);\n\nvar hasPropertyDescriptors = function hasPropertyDescriptors() {\n\tif ($defineProperty) {\n\t\ttry {\n\t\t\t$defineProperty({}, 'a', { value: 1 });\n\t\t\treturn true;\n\t\t} catch (e) {\n\t\t\t// IE 8 has a broken defineProperty\n\t\t\treturn false;\n\t\t}\n\t}\n\treturn false;\n};\n\nhasPropertyDescriptors.hasArrayLengthDefineBug = function hasArrayLengthDefineBug() {\n\t// node v0.6 has a bug where array lengths can be Set but not Defined\n\tif (!hasPropertyDescriptors()) {\n\t\treturn null;\n\t}\n\ttry {\n\t\treturn $defineProperty([], 'length', { value: 1 }).length !== 1;\n\t} catch (e) {\n\t\t// In Firefox 4-22, defining length on an array throws an exception.\n\t\treturn true;\n\t}\n};\n\nmodule.exports = hasPropertyDescriptors;\n","'use strict';\n\nvar test = {\n\tfoo: {}\n};\n\nvar $Object = Object;\n\nmodule.exports = function hasProto() {\n\treturn { __proto__: test }.foo === test.foo && !({ __proto__: null } instanceof $Object);\n};\n","'use strict';\n\nvar origSymbol = typeof Symbol !== 'undefined' && Symbol;\nvar hasSymbolSham = require('./shams');\n\nmodule.exports = function hasNativeSymbols() {\n\tif (typeof origSymbol !== 'function') { return false; }\n\tif (typeof Symbol !== 'function') { return false; }\n\tif (typeof origSymbol('foo') !== 'symbol') { return false; }\n\tif (typeof Symbol('bar') !== 'symbol') { return false; }\n\n\treturn hasSymbolSham();\n};\n","'use strict';\n\n/* eslint complexity: [2, 18], max-statements: [2, 33] */\nmodule.exports = function hasSymbols() {\n\tif (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }\n\tif (typeof Symbol.iterator === 'symbol') { return true; }\n\n\tvar obj = {};\n\tvar sym = Symbol('test');\n\tvar symObj = Object(sym);\n\tif (typeof sym === 'string') { return false; }\n\n\tif (Object.prototype.toString.call(sym) !== '[object Symbol]') { return false; }\n\tif (Object.prototype.toString.call(symObj) !== '[object Symbol]') { return false; }\n\n\t// temp disabled per https://github.com/ljharb/object.assign/issues/17\n\t// if (sym instanceof Symbol) { return false; }\n\t// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4\n\t// if (!(symObj instanceof Symbol)) { return false; }\n\n\t// if (typeof Symbol.prototype.toString !== 'function') { return false; }\n\t// if (String(sym) !== Symbol.prototype.toString.call(sym)) { return false; }\n\n\tvar symVal = 42;\n\tobj[sym] = symVal;\n\tfor (sym in obj) { return false; } // eslint-disable-line no-restricted-syntax, no-unreachable-loop\n\tif (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }\n\n\tif (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }\n\n\tvar syms = Object.getOwnPropertySymbols(obj);\n\tif (syms.length !== 1 || syms[0] !== sym) { return false; }\n\n\tif (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }\n\n\tif (typeof Object.getOwnPropertyDescriptor === 'function') {\n\t\tvar descriptor = Object.getOwnPropertyDescriptor(obj, sym);\n\t\tif (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }\n\t}\n\n\treturn true;\n};\n","'use strict';\n\nvar hasSymbols = require('has-symbols/shams');\n\nmodule.exports = function hasToStringTagShams() {\n\treturn hasSymbols() && !!Symbol.toStringTag;\n};\n","'use strict'\nvar Buffer = require('safe-buffer').Buffer\nvar Transform = require('readable-stream').Transform\nvar inherits = require('inherits')\n\nfunction throwIfNotStringOrBuffer (val, prefix) {\n if (!Buffer.isBuffer(val) && typeof val !== 'string') {\n throw new TypeError(prefix + ' must be a string or a buffer')\n }\n}\n\nfunction HashBase (blockSize) {\n Transform.call(this)\n\n this._block = Buffer.allocUnsafe(blockSize)\n this._blockSize = blockSize\n this._blockOffset = 0\n this._length = [0, 0, 0, 0]\n\n this._finalized = false\n}\n\ninherits(HashBase, Transform)\n\nHashBase.prototype._transform = function (chunk, encoding, callback) {\n var error = null\n try {\n this.update(chunk, encoding)\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype._flush = function (callback) {\n var error = null\n try {\n this.push(this.digest())\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype.update = function (data, encoding) {\n throwIfNotStringOrBuffer(data, 'Data')\n if (this._finalized) throw new Error('Digest already called')\n if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)\n\n // consume data\n var block = this._block\n var offset = 0\n while (this._blockOffset + data.length - offset >= this._blockSize) {\n for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]\n this._update()\n this._blockOffset = 0\n }\n while (offset < data.length) block[this._blockOffset++] = data[offset++]\n\n // update length\n for (var j = 0, carry = data.length * 8; carry > 0; ++j) {\n this._length[j] += carry\n carry = (this._length[j] / 0x0100000000) | 0\n if (carry > 0) this._length[j] -= 0x0100000000 * carry\n }\n\n return this\n}\n\nHashBase.prototype._update = function () {\n throw new Error('_update is not implemented')\n}\n\nHashBase.prototype.digest = function (encoding) {\n if (this._finalized) throw new Error('Digest already called')\n this._finalized = true\n\n var digest = this._digest()\n if (encoding !== undefined) digest = digest.toString(encoding)\n\n // reset state\n this._block.fill(0)\n this._blockOffset = 0\n for (var i = 0; i < 4; ++i) this._length[i] = 0\n\n return digest\n}\n\nHashBase.prototype._digest = function () {\n throw new Error('_digest is not implemented')\n}\n\nmodule.exports = HashBase\n","'use strict';\n\nvar call = Function.prototype.call;\nvar $hasOwn = Object.prototype.hasOwnProperty;\nvar bind = require('function-bind');\n\n/** @type {(o: {}, p: PropertyKey) => p is keyof o} */\nmodule.exports = bind.call(call, $hasOwn);\n","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = (nBytes * 8) - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = ((value * c) - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n })\n }\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n }\n}\n","'use strict';\n\nvar hasToStringTag = require('has-tostringtag/shams')();\nvar callBound = require('call-bind/callBound');\n\nvar $toString = callBound('Object.prototype.toString');\n\nvar isStandardArguments = function isArguments(value) {\n\tif (hasToStringTag && value && typeof value === 'object' && Symbol.toStringTag in value) {\n\t\treturn false;\n\t}\n\treturn $toString(value) === '[object Arguments]';\n};\n\nvar isLegacyArguments = function isArguments(value) {\n\tif (isStandardArguments(value)) {\n\t\treturn true;\n\t}\n\treturn value !== null &&\n\t\ttypeof value === 'object' &&\n\t\ttypeof value.length === 'number' &&\n\t\tvalue.length >= 0 &&\n\t\t$toString(value) !== '[object Array]' &&\n\t\t$toString(value.callee) === '[object Function]';\n};\n\nvar supportsStandardArguments = (function () {\n\treturn isStandardArguments(arguments);\n}());\n\nisStandardArguments.isLegacyArguments = isLegacyArguments; // for tests\n\nmodule.exports = supportsStandardArguments ? isStandardArguments : isLegacyArguments;\n","'use strict';\n\nvar fnToStr = Function.prototype.toString;\nvar reflectApply = typeof Reflect === 'object' && Reflect !== null && Reflect.apply;\nvar badArrayLike;\nvar isCallableMarker;\nif (typeof reflectApply === 'function' && typeof Object.defineProperty === 'function') {\n\ttry {\n\t\tbadArrayLike = Object.defineProperty({}, 'length', {\n\t\t\tget: function () {\n\t\t\t\tthrow isCallableMarker;\n\t\t\t}\n\t\t});\n\t\tisCallableMarker = {};\n\t\t// eslint-disable-next-line no-throw-literal\n\t\treflectApply(function () { throw 42; }, null, badArrayLike);\n\t} catch (_) {\n\t\tif (_ !== isCallableMarker) {\n\t\t\treflectApply = null;\n\t\t}\n\t}\n} else {\n\treflectApply = null;\n}\n\nvar constructorRegex = /^\\s*class\\b/;\nvar isES6ClassFn = function isES6ClassFunction(value) {\n\ttry {\n\t\tvar fnStr = fnToStr.call(value);\n\t\treturn constructorRegex.test(fnStr);\n\t} catch (e) {\n\t\treturn false; // not a function\n\t}\n};\n\nvar tryFunctionObject = function tryFunctionToStr(value) {\n\ttry {\n\t\tif (isES6ClassFn(value)) { return false; }\n\t\tfnToStr.call(value);\n\t\treturn true;\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\nvar toStr = Object.prototype.toString;\nvar objectClass = '[object Object]';\nvar fnClass = '[object Function]';\nvar genClass = '[object GeneratorFunction]';\nvar ddaClass = '[object HTMLAllCollection]'; // IE 11\nvar ddaClass2 = '[object HTML document.all class]';\nvar ddaClass3 = '[object HTMLCollection]'; // IE 9-10\nvar hasToStringTag = typeof Symbol === 'function' && !!Symbol.toStringTag; // better: use `has-tostringtag`\n\nvar isIE68 = !(0 in [,]); // eslint-disable-line no-sparse-arrays, comma-spacing\n\nvar isDDA = function isDocumentDotAll() { return false; };\nif (typeof document === 'object') {\n\t// Firefox 3 canonicalizes DDA to undefined when it's not accessed directly\n\tvar all = document.all;\n\tif (toStr.call(all) === toStr.call(document.all)) {\n\t\tisDDA = function isDocumentDotAll(value) {\n\t\t\t/* globals document: false */\n\t\t\t// in IE 6-8, typeof document.all is \"object\" and it's truthy\n\t\t\tif ((isIE68 || !value) && (typeof value === 'undefined' || typeof value === 'object')) {\n\t\t\t\ttry {\n\t\t\t\t\tvar str = toStr.call(value);\n\t\t\t\t\treturn (\n\t\t\t\t\t\tstr === ddaClass\n\t\t\t\t\t\t|| str === ddaClass2\n\t\t\t\t\t\t|| str === ddaClass3 // opera 12.16\n\t\t\t\t\t\t|| str === objectClass // IE 6-8\n\t\t\t\t\t) && value('') == null; // eslint-disable-line eqeqeq\n\t\t\t\t} catch (e) { /**/ }\n\t\t\t}\n\t\t\treturn false;\n\t\t};\n\t}\n}\n\nmodule.exports = reflectApply\n\t? function isCallable(value) {\n\t\tif (isDDA(value)) { return true; }\n\t\tif (!value) { return false; }\n\t\tif (typeof value !== 'function' && typeof value !== 'object') { return false; }\n\t\ttry {\n\t\t\treflectApply(value, null, badArrayLike);\n\t\t} catch (e) {\n\t\t\tif (e !== isCallableMarker) { return false; }\n\t\t}\n\t\treturn !isES6ClassFn(value) && tryFunctionObject(value);\n\t}\n\t: function isCallable(value) {\n\t\tif (isDDA(value)) { return true; }\n\t\tif (!value) { return false; }\n\t\tif (typeof value !== 'function' && typeof value !== 'object') { return false; }\n\t\tif (hasToStringTag) { return tryFunctionObject(value); }\n\t\tif (isES6ClassFn(value)) { return false; }\n\t\tvar strClass = toStr.call(value);\n\t\tif (strClass !== fnClass && strClass !== genClass && !(/^\\[object HTML/).test(strClass)) { return false; }\n\t\treturn tryFunctionObject(value);\n\t};\n","'use strict';\n\nvar toStr = Object.prototype.toString;\nvar fnToStr = Function.prototype.toString;\nvar isFnRegex = /^\\s*(?:function)?\\*/;\nvar hasToStringTag = require('has-tostringtag/shams')();\nvar getProto = Object.getPrototypeOf;\nvar getGeneratorFunc = function () { // eslint-disable-line consistent-return\n\tif (!hasToStringTag) {\n\t\treturn false;\n\t}\n\ttry {\n\t\treturn Function('return function*() {}')();\n\t} catch (e) {\n\t}\n};\nvar GeneratorFunction;\n\nmodule.exports = function isGeneratorFunction(fn) {\n\tif (typeof fn !== 'function') {\n\t\treturn false;\n\t}\n\tif (isFnRegex.test(fnToStr.call(fn))) {\n\t\treturn true;\n\t}\n\tif (!hasToStringTag) {\n\t\tvar str = toStr.call(fn);\n\t\treturn str === '[object GeneratorFunction]';\n\t}\n\tif (!getProto) {\n\t\treturn false;\n\t}\n\tif (typeof GeneratorFunction === 'undefined') {\n\t\tvar generatorFunc = getGeneratorFunc();\n\t\tGeneratorFunction = generatorFunc ? getProto(generatorFunc) : false;\n\t}\n\treturn getProto(fn) === GeneratorFunction;\n};\n","'use strict';\n\nvar whichTypedArray = require('which-typed-array');\n\nmodule.exports = function isTypedArray(value) {\n\treturn !!whichTypedArray(value);\n};\n","'use strict'\nvar inherits = require('inherits')\nvar HashBase = require('hash-base')\nvar Buffer = require('safe-buffer').Buffer\n\nvar ARRAY16 = new Array(16)\n\nfunction MD5 () {\n HashBase.call(this, 64)\n\n // state\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n}\n\ninherits(MD5, HashBase)\n\nMD5.prototype._update = function () {\n var M = ARRAY16\n for (var i = 0; i < 16; ++i) M[i] = this._block.readInt32LE(i * 4)\n\n var a = this._a\n var b = this._b\n var c = this._c\n var d = this._d\n\n a = fnF(a, b, c, d, M[0], 0xd76aa478, 7)\n d = fnF(d, a, b, c, M[1], 0xe8c7b756, 12)\n c = fnF(c, d, a, b, M[2], 0x242070db, 17)\n b = fnF(b, c, d, a, M[3], 0xc1bdceee, 22)\n a = fnF(a, b, c, d, M[4], 0xf57c0faf, 7)\n d = fnF(d, a, b, c, M[5], 0x4787c62a, 12)\n c = fnF(c, d, a, b, M[6], 0xa8304613, 17)\n b = fnF(b, c, d, a, M[7], 0xfd469501, 22)\n a = fnF(a, b, c, d, M[8], 0x698098d8, 7)\n d = fnF(d, a, b, c, M[9], 0x8b44f7af, 12)\n c = fnF(c, d, a, b, M[10], 0xffff5bb1, 17)\n b = fnF(b, c, d, a, M[11], 0x895cd7be, 22)\n a = fnF(a, b, c, d, M[12], 0x6b901122, 7)\n d = fnF(d, a, b, c, M[13], 0xfd987193, 12)\n c = fnF(c, d, a, b, M[14], 0xa679438e, 17)\n b = fnF(b, c, d, a, M[15], 0x49b40821, 22)\n\n a = fnG(a, b, c, d, M[1], 0xf61e2562, 5)\n d = fnG(d, a, b, c, M[6], 0xc040b340, 9)\n c = fnG(c, d, a, b, M[11], 0x265e5a51, 14)\n b = fnG(b, c, d, a, M[0], 0xe9b6c7aa, 20)\n a = fnG(a, b, c, d, M[5], 0xd62f105d, 5)\n d = fnG(d, a, b, c, M[10], 0x02441453, 9)\n c = fnG(c, d, a, b, M[15], 0xd8a1e681, 14)\n b = fnG(b, c, d, a, M[4], 0xe7d3fbc8, 20)\n a = fnG(a, b, c, d, M[9], 0x21e1cde6, 5)\n d = fnG(d, a, b, c, M[14], 0xc33707d6, 9)\n c = fnG(c, d, a, b, M[3], 0xf4d50d87, 14)\n b = fnG(b, c, d, a, M[8], 0x455a14ed, 20)\n a = fnG(a, b, c, d, M[13], 0xa9e3e905, 5)\n d = fnG(d, a, b, c, M[2], 0xfcefa3f8, 9)\n c = fnG(c, d, a, b, M[7], 0x676f02d9, 14)\n b = fnG(b, c, d, a, M[12], 0x8d2a4c8a, 20)\n\n a = fnH(a, b, c, d, M[5], 0xfffa3942, 4)\n d = fnH(d, a, b, c, M[8], 0x8771f681, 11)\n c = fnH(c, d, a, b, M[11], 0x6d9d6122, 16)\n b = fnH(b, c, d, a, M[14], 0xfde5380c, 23)\n a = fnH(a, b, c, d, M[1], 0xa4beea44, 4)\n d = fnH(d, a, b, c, M[4], 0x4bdecfa9, 11)\n c = fnH(c, d, a, b, M[7], 0xf6bb4b60, 16)\n b = fnH(b, c, d, a, M[10], 0xbebfbc70, 23)\n a = fnH(a, b, c, d, M[13], 0x289b7ec6, 4)\n d = fnH(d, a, b, c, M[0], 0xeaa127fa, 11)\n c = fnH(c, d, a, b, M[3], 0xd4ef3085, 16)\n b = fnH(b, c, d, a, M[6], 0x04881d05, 23)\n a = fnH(a, b, c, d, M[9], 0xd9d4d039, 4)\n d = fnH(d, a, b, c, M[12], 0xe6db99e5, 11)\n c = fnH(c, d, a, b, M[15], 0x1fa27cf8, 16)\n b = fnH(b, c, d, a, M[2], 0xc4ac5665, 23)\n\n a = fnI(a, b, c, d, M[0], 0xf4292244, 6)\n d = fnI(d, a, b, c, M[7], 0x432aff97, 10)\n c = fnI(c, d, a, b, M[14], 0xab9423a7, 15)\n b = fnI(b, c, d, a, M[5], 0xfc93a039, 21)\n a = fnI(a, b, c, d, M[12], 0x655b59c3, 6)\n d = fnI(d, a, b, c, M[3], 0x8f0ccc92, 10)\n c = fnI(c, d, a, b, M[10], 0xffeff47d, 15)\n b = fnI(b, c, d, a, M[1], 0x85845dd1, 21)\n a = fnI(a, b, c, d, M[8], 0x6fa87e4f, 6)\n d = fnI(d, a, b, c, M[15], 0xfe2ce6e0, 10)\n c = fnI(c, d, a, b, M[6], 0xa3014314, 15)\n b = fnI(b, c, d, a, M[13], 0x4e0811a1, 21)\n a = fnI(a, b, c, d, M[4], 0xf7537e82, 6)\n d = fnI(d, a, b, c, M[11], 0xbd3af235, 10)\n c = fnI(c, d, a, b, M[2], 0x2ad7d2bb, 15)\n b = fnI(b, c, d, a, M[9], 0xeb86d391, 21)\n\n this._a = (this._a + a) | 0\n this._b = (this._b + b) | 0\n this._c = (this._c + c) | 0\n this._d = (this._d + d) | 0\n}\n\nMD5.prototype._digest = function () {\n // create padding and handle blocks\n this._block[this._blockOffset++] = 0x80\n if (this._blockOffset > 56) {\n this._block.fill(0, this._blockOffset, 64)\n this._update()\n this._blockOffset = 0\n }\n\n this._block.fill(0, this._blockOffset, 56)\n this._block.writeUInt32LE(this._length[0], 56)\n this._block.writeUInt32LE(this._length[1], 60)\n this._update()\n\n // produce result\n var buffer = Buffer.allocUnsafe(16)\n buffer.writeInt32LE(this._a, 0)\n buffer.writeInt32LE(this._b, 4)\n buffer.writeInt32LE(this._c, 8)\n buffer.writeInt32LE(this._d, 12)\n return buffer\n}\n\nfunction rotl (x, n) {\n return (x << n) | (x >>> (32 - n))\n}\n\nfunction fnF (a, b, c, d, m, k, s) {\n return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnG (a, b, c, d, m, k, s) {\n return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnH (a, b, c, d, m, k, s) {\n return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnI (a, b, c, d, m, k, s) {\n return (rotl((a + ((c ^ (b | (~d)))) + m + k) | 0, s) + b) | 0\n}\n\nmodule.exports = MD5\n","(function(){var e={782:function(e){if(typeof Object.create===\"function\"){e.exports=function inherits(e,t){if(t){e.super_=t;e.prototype=Object.create(t.prototype,{constructor:{value:e,enumerable:false,writable:true,configurable:true}})}}}else{e.exports=function inherits(e,t){if(t){e.super_=t;var TempCtor=function(){};TempCtor.prototype=t.prototype;e.prototype=new TempCtor;e.prototype.constructor=e}}}},646:function(e){\"use strict\";const t={};function createErrorType(e,r,n){if(!n){n=Error}function getMessage(e,t,n){if(typeof r===\"string\"){return r}else{return r(e,t,n)}}class NodeError extends n{constructor(e,t,r){super(getMessage(e,t,r))}}NodeError.prototype.name=n.name;NodeError.prototype.code=e;t[e]=NodeError}function oneOf(e,t){if(Array.isArray(e)){const r=e.length;e=e.map((e=>String(e)));if(r>2){return`one of ${t} ${e.slice(0,r-1).join(\", \")}, or `+e[r-1]}else if(r===2){return`one of ${t} ${e[0]} or ${e[1]}`}else{return`of ${t} ${e[0]}`}}else{return`of ${t} ${String(e)}`}}function startsWith(e,t,r){return e.substr(!r||r<0?0:+r,t.length)===t}function endsWith(e,t,r){if(r===undefined||r>e.length){r=e.length}return e.substring(r-t.length,r)===t}function includes(e,t,r){if(typeof r!==\"number\"){r=0}if(r+t.length>e.length){return false}else{return e.indexOf(t,r)!==-1}}createErrorType(\"ERR_INVALID_OPT_VALUE\",(function(e,t){return'The value \"'+t+'\" is invalid for option \"'+e+'\"'}),TypeError);createErrorType(\"ERR_INVALID_ARG_TYPE\",(function(e,t,r){let n;if(typeof t===\"string\"&&startsWith(t,\"not \")){n=\"must not be\";t=t.replace(/^not /,\"\")}else{n=\"must be\"}let i;if(endsWith(e,\" argument\")){i=`The ${e} ${n} ${oneOf(t,\"type\")}`}else{const r=includes(e,\".\")?\"property\":\"argument\";i=`The \"${e}\" ${r} ${n} ${oneOf(t,\"type\")}`}i+=`. Received type ${typeof r}`;return i}),TypeError);createErrorType(\"ERR_STREAM_PUSH_AFTER_EOF\",\"stream.push() after EOF\");createErrorType(\"ERR_METHOD_NOT_IMPLEMENTED\",(function(e){return\"The \"+e+\" method is not implemented\"}));createErrorType(\"ERR_STREAM_PREMATURE_CLOSE\",\"Premature close\");createErrorType(\"ERR_STREAM_DESTROYED\",(function(e){return\"Cannot call \"+e+\" after a stream was destroyed\"}));createErrorType(\"ERR_MULTIPLE_CALLBACK\",\"Callback called multiple times\");createErrorType(\"ERR_STREAM_CANNOT_PIPE\",\"Cannot pipe, not readable\");createErrorType(\"ERR_STREAM_WRITE_AFTER_END\",\"write after end\");createErrorType(\"ERR_STREAM_NULL_VALUES\",\"May not write null values to stream\",TypeError);createErrorType(\"ERR_UNKNOWN_ENCODING\",(function(e){return\"Unknown encoding: \"+e}),TypeError);createErrorType(\"ERR_STREAM_UNSHIFT_AFTER_END_EVENT\",\"stream.unshift() after end event\");e.exports.q=t},403:function(e,t,r){\"use strict\";var n=Object.keys||function(e){var t=[];for(var r in e){t.push(r)}return t};e.exports=Duplex;var i=r(709);var a=r(337);r(782)(Duplex,i);{var o=n(a.prototype);for(var s=0;s0){if(typeof t!==\"string\"&&!a.objectMode&&Object.getPrototypeOf(t)!==s.prototype){t=_uint8ArrayToBuffer(t)}if(n){if(a.endEmitted)R(e,new v);else addChunk(e,a,t,true)}else if(a.ended){R(e,new y)}else if(a.destroyed){return false}else{a.reading=false;if(a.decoder&&!r){t=a.decoder.write(t);if(a.objectMode||t.length!==0)addChunk(e,a,t,false);else maybeReadMore(e,a)}else{addChunk(e,a,t,false)}}}else if(!n){a.reading=false;maybeReadMore(e,a)}}return!a.ended&&(a.length=T){e=T}else{e--;e|=e>>>1;e|=e>>>2;e|=e>>>4;e|=e>>>8;e|=e>>>16;e++}return e}function howMuchToRead(e,t){if(e<=0||t.length===0&&t.ended)return 0;if(t.objectMode)return 1;if(e!==e){if(t.flowing&&t.length)return t.buffer.head.data.length;else return t.length}if(e>t.highWaterMark)t.highWaterMark=computeNewHighWaterMark(e);if(e<=t.length)return e;if(!t.ended){t.needReadable=true;return 0}return t.length}Readable.prototype.read=function(e){u(\"read\",e);e=parseInt(e,10);var t=this._readableState;var r=e;if(e!==0)t.emittedReadable=false;if(e===0&&t.needReadable&&((t.highWaterMark!==0?t.length>=t.highWaterMark:t.length>0)||t.ended)){u(\"read: emitReadable\",t.length,t.ended);if(t.length===0&&t.ended)endReadable(this);else emitReadable(this);return null}e=howMuchToRead(e,t);if(e===0&&t.ended){if(t.length===0)endReadable(this);return null}var n=t.needReadable;u(\"need readable\",n);if(t.length===0||t.length-e0)i=fromList(e,t);else i=null;if(i===null){t.needReadable=t.length<=t.highWaterMark;e=0}else{t.length-=e;t.awaitDrain=0}if(t.length===0){if(!t.ended)t.needReadable=true;if(r!==e&&t.ended)endReadable(this)}if(i!==null)this.emit(\"data\",i);return i};function onEofChunk(e,t){u(\"onEofChunk\");if(t.ended)return;if(t.decoder){var r=t.decoder.end();if(r&&r.length){t.buffer.push(r);t.length+=t.objectMode?1:r.length}}t.ended=true;if(t.sync){emitReadable(e)}else{t.needReadable=false;if(!t.emittedReadable){t.emittedReadable=true;emitReadable_(e)}}}function emitReadable(e){var t=e._readableState;u(\"emitReadable\",t.needReadable,t.emittedReadable);t.needReadable=false;if(!t.emittedReadable){u(\"emitReadable\",t.flowing);t.emittedReadable=true;process.nextTick(emitReadable_,e)}}function emitReadable_(e){var t=e._readableState;u(\"emitReadable_\",t.destroyed,t.length,t.ended);if(!t.destroyed&&(t.length||t.ended)){e.emit(\"readable\");t.emittedReadable=false}t.needReadable=!t.flowing&&!t.ended&&t.length<=t.highWaterMark;flow(e)}function maybeReadMore(e,t){if(!t.readingMore){t.readingMore=true;process.nextTick(maybeReadMore_,e,t)}}function maybeReadMore_(e,t){while(!t.reading&&!t.ended&&(t.length1&&indexOf(n.pipes,e)!==-1)&&!f){u(\"false write response, pause\",n.awaitDrain);n.awaitDrain++}r.pause()}}function onerror(t){u(\"onerror\",t);unpipe();e.removeListener(\"error\",onerror);if(a(e,\"error\")===0)R(e,t)}prependListener(e,\"error\",onerror);function onclose(){e.removeListener(\"finish\",onfinish);unpipe()}e.once(\"close\",onclose);function onfinish(){u(\"onfinish\");e.removeListener(\"close\",onclose);unpipe()}e.once(\"finish\",onfinish);function unpipe(){u(\"unpipe\");r.unpipe(e)}e.emit(\"pipe\",r);if(!n.flowing){u(\"pipe resume\");r.resume()}return e};function pipeOnDrain(e){return function pipeOnDrainFunctionResult(){var t=e._readableState;u(\"pipeOnDrain\",t.awaitDrain);if(t.awaitDrain)t.awaitDrain--;if(t.awaitDrain===0&&a(e,\"data\")){t.flowing=true;flow(e)}}}Readable.prototype.unpipe=function(e){var t=this._readableState;var r={hasUnpiped:false};if(t.pipesCount===0)return this;if(t.pipesCount===1){if(e&&e!==t.pipes)return this;if(!e)e=t.pipes;t.pipes=null;t.pipesCount=0;t.flowing=false;if(e)e.emit(\"unpipe\",this,r);return this}if(!e){var n=t.pipes;var i=t.pipesCount;t.pipes=null;t.pipesCount=0;t.flowing=false;for(var a=0;a0;if(n.flowing!==false)this.resume()}else if(e===\"readable\"){if(!n.endEmitted&&!n.readableListening){n.readableListening=n.needReadable=true;n.flowing=false;n.emittedReadable=false;u(\"on readable\",n.length,n.reading);if(n.length){emitReadable(this)}else if(!n.reading){process.nextTick(nReadingNextTick,this)}}}return r};Readable.prototype.addListener=Readable.prototype.on;Readable.prototype.removeListener=function(e,t){var r=o.prototype.removeListener.call(this,e,t);if(e===\"readable\"){process.nextTick(updateReadableListening,this)}return r};Readable.prototype.removeAllListeners=function(e){var t=o.prototype.removeAllListeners.apply(this,arguments);if(e===\"readable\"||e===undefined){process.nextTick(updateReadableListening,this)}return t};function updateReadableListening(e){var t=e._readableState;t.readableListening=e.listenerCount(\"readable\")>0;if(t.resumeScheduled&&!t.paused){t.flowing=true}else if(e.listenerCount(\"data\")>0){e.resume()}}function nReadingNextTick(e){u(\"readable nexttick read 0\");e.read(0)}Readable.prototype.resume=function(){var e=this._readableState;if(!e.flowing){u(\"resume\");e.flowing=!e.readableListening;resume(this,e)}e.paused=false;return this};function resume(e,t){if(!t.resumeScheduled){t.resumeScheduled=true;process.nextTick(resume_,e,t)}}function resume_(e,t){u(\"resume\",t.reading);if(!t.reading){e.read(0)}t.resumeScheduled=false;e.emit(\"resume\");flow(e);if(t.flowing&&!t.reading)e.read(0)}Readable.prototype.pause=function(){u(\"call pause flowing=%j\",this._readableState.flowing);if(this._readableState.flowing!==false){u(\"pause\");this._readableState.flowing=false;this.emit(\"pause\")}this._readableState.paused=true;return this};function flow(e){var t=e._readableState;u(\"flow\",t.flowing);while(t.flowing&&e.read()!==null){}}Readable.prototype.wrap=function(e){var t=this;var r=this._readableState;var n=false;e.on(\"end\",(function(){u(\"wrapped end\");if(r.decoder&&!r.ended){var e=r.decoder.end();if(e&&e.length)t.push(e)}t.push(null)}));e.on(\"data\",(function(i){u(\"wrapped data\");if(r.decoder)i=r.decoder.write(i);if(r.objectMode&&(i===null||i===undefined))return;else if(!r.objectMode&&(!i||!i.length))return;var a=t.push(i);if(!a){n=true;e.pause()}}));for(var i in e){if(this[i]===undefined&&typeof e[i]===\"function\"){this[i]=function methodWrap(t){return function methodWrapReturnFunction(){return e[t].apply(e,arguments)}}(i)}}for(var a=0;a=t.length){if(t.decoder)r=t.buffer.join(\"\");else if(t.buffer.length===1)r=t.buffer.first();else r=t.buffer.concat(t.length);t.buffer.clear()}else{r=t.buffer.consume(e,t.decoder)}return r}function endReadable(e){var t=e._readableState;u(\"endReadable\",t.endEmitted);if(!t.endEmitted){t.ended=true;process.nextTick(endReadableNT,t,e)}}function endReadableNT(e,t){u(\"endReadableNT\",e.endEmitted,e.length);if(!e.endEmitted&&e.length===0){e.endEmitted=true;t.readable=false;t.emit(\"end\");if(e.autoDestroy){var r=t._writableState;if(!r||r.autoDestroy&&r.finished){t.destroy()}}}}if(typeof Symbol===\"function\"){Readable.from=function(e,t){if(S===undefined){S=r(727)}return S(Readable,e,t)}}function indexOf(e,t){for(var r=0,n=e.length;r-1))throw new v(e);this._writableState.defaultEncoding=e;return this};Object.defineProperty(Writable.prototype,\"writableBuffer\",{enumerable:false,get:function get(){return this._writableState&&this._writableState.getBuffer()}});function decodeChunk(e,t,r){if(!e.objectMode&&e.decodeStrings!==false&&typeof t===\"string\"){t=o.from(t,r)}return t}Object.defineProperty(Writable.prototype,\"writableHighWaterMark\",{enumerable:false,get:function get(){return this._writableState.highWaterMark}});function writeOrBuffer(e,t,r,n,i,a){if(!r){var o=decodeChunk(t,n,i);if(n!==o){r=true;i=\"buffer\";n=o}}var s=t.objectMode?1:n.length;t.length+=s;var f=t.length0)this.tail.next=t;else this.head=t;this.tail=t;++this.length}},{key:\"unshift\",value:function unshift(e){var t={data:e,next:this.head};if(this.length===0)this.tail=t;this.head=t;++this.length}},{key:\"shift\",value:function shift(){if(this.length===0)return;var e=this.head.data;if(this.length===1)this.head=this.tail=null;else this.head=this.head.next;--this.length;return e}},{key:\"clear\",value:function clear(){this.head=this.tail=null;this.length=0}},{key:\"join\",value:function join(e){if(this.length===0)return\"\";var t=this.head;var r=\"\"+t.data;while(t=t.next){r+=e+t.data}return r}},{key:\"concat\",value:function concat(e){if(this.length===0)return i.alloc(0);var t=i.allocUnsafe(e>>>0);var r=this.head;var n=0;while(r){copyBuffer(r.data,t,n);n+=r.data.length;r=r.next}return t}},{key:\"consume\",value:function consume(e,t){var r;if(ei.length?i.length:e;if(a===i.length)n+=i;else n+=i.slice(0,e);e-=a;if(e===0){if(a===i.length){++r;if(t.next)this.head=t.next;else this.head=this.tail=null}else{this.head=t;t.data=i.slice(a)}break}++r}this.length-=r;return n}},{key:\"_getBuffer\",value:function _getBuffer(e){var t=i.allocUnsafe(e);var r=this.head;var n=1;r.data.copy(t);e-=r.data.length;while(r=r.next){var a=r.data;var o=e>a.length?a.length:e;a.copy(t,t.length-e,0,o);e-=o;if(e===0){if(o===a.length){++n;if(r.next)this.head=r.next;else this.head=this.tail=null}else{this.head=r;r.data=a.slice(o)}break}++n}this.length-=n;return t}},{key:s,value:function value(e,t){return o(this,_objectSpread({},t,{depth:0,customInspect:false}))}}]);return BufferList}()},25:function(e){\"use strict\";function destroy(e,t){var r=this;var n=this._readableState&&this._readableState.destroyed;var i=this._writableState&&this._writableState.destroyed;if(n||i){if(t){t(e)}else if(e){if(!this._writableState){process.nextTick(emitErrorNT,this,e)}else if(!this._writableState.errorEmitted){this._writableState.errorEmitted=true;process.nextTick(emitErrorNT,this,e)}}return this}if(this._readableState){this._readableState.destroyed=true}if(this._writableState){this._writableState.destroyed=true}this._destroy(e||null,(function(e){if(!t&&e){if(!r._writableState){process.nextTick(emitErrorAndCloseNT,r,e)}else if(!r._writableState.errorEmitted){r._writableState.errorEmitted=true;process.nextTick(emitErrorAndCloseNT,r,e)}else{process.nextTick(emitCloseNT,r)}}else if(t){process.nextTick(emitCloseNT,r);t(e)}else{process.nextTick(emitCloseNT,r)}}));return this}function emitErrorAndCloseNT(e,t){emitErrorNT(e,t);emitCloseNT(e)}function emitCloseNT(e){if(e._writableState&&!e._writableState.emitClose)return;if(e._readableState&&!e._readableState.emitClose)return;e.emit(\"close\")}function 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n=r(55).Buffer;var i=n.isEncoding||function(e){e=\"\"+e;switch(e&&e.toLowerCase()){case\"hex\":case\"utf8\":case\"utf-8\":case\"ascii\":case\"binary\":case\"base64\":case\"ucs2\":case\"ucs-2\":case\"utf16le\":case\"utf-16le\":case\"raw\":return true;default:return false}};function _normalizeEncoding(e){if(!e)return\"utf8\";var t;while(true){switch(e){case\"utf8\":case\"utf-8\":return\"utf8\";case\"ucs2\":case\"ucs-2\":case\"utf16le\":case\"utf-16le\":return\"utf16le\";case\"latin1\":case\"binary\":return\"latin1\";case\"base64\":case\"ascii\":case\"hex\":return e;default:if(t)return;e=(\"\"+e).toLowerCase();t=true}}}function normalizeEncoding(e){var t=_normalizeEncoding(e);if(typeof t!==\"string\"&&(n.isEncoding===i||!i(e)))throw new Error(\"Unknown encoding: \"+e);return t||e}t.s=StringDecoder;function StringDecoder(e){this.encoding=normalizeEncoding(e);var t;switch(this.encoding){case\"utf16le\":this.text=utf16Text;this.end=utf16End;t=4;break;case\"utf8\":this.fillLast=utf8FillLast;t=4;break;case\"base64\":this.text=base64Text;this.end=base64End;t=3;break;default:this.write=simpleWrite;this.end=simpleEnd;return}this.lastNeed=0;this.lastTotal=0;this.lastChar=n.allocUnsafe(t)}StringDecoder.prototype.write=function(e){if(e.length===0)return\"\";var t;var r;if(this.lastNeed){t=this.fillLast(e);if(t===undefined)return\"\";r=this.lastNeed;this.lastNeed=0}else{r=0}if(r>5===6)return 2;else if(e>>4===14)return 3;else if(e>>3===30)return 4;return e>>6===2?-1:-2}function utf8CheckIncomplete(e,t,r){var n=t.length-1;if(n=0){if(i>0)e.lastNeed=i-1;return i}if(--n=0){if(i>0)e.lastNeed=i-2;return i}if(--n=0){if(i>0){if(i===2)i=0;else e.lastNeed=i-3}return i}return 0}function 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e&&e.length?this.write(e):\"\"}},769:function(e){e.exports=deprecate;function deprecate(e,t){if(config(\"noDeprecation\")){return e}var r=false;function deprecated(){if(!r){if(config(\"throwDeprecation\")){throw new Error(t)}else if(config(\"traceDeprecation\")){console.trace(t)}else{console.warn(t)}r=true}return e.apply(this,arguments)}return deprecated}function config(e){try{if(!global.localStorage)return false}catch(e){return false}var t=global.localStorage[e];if(null==t)return false;return String(t).toLowerCase()===\"true\"}},300:function(e){\"use strict\";e.exports=require(\"buffer\")},361:function(e){\"use strict\";e.exports=require(\"events\")},781:function(e){\"use strict\";e.exports=require(\"events\").EventEmitter},837:function(e){\"use strict\";e.exports=require(\"util\")}};var t={};function __nccwpck_require__(r){var n=t[r];if(n!==undefined){return n.exports}var i=t[r]={exports:{}};var a=true;try{e[r](i,i.exports,__nccwpck_require__);a=false}finally{if(a)delete t[r]}return i.exports}if(typeof __nccwpck_require__!==\"undefined\")__nccwpck_require__.ab=__dirname+\"/\";var r=__nccwpck_require__(173);module.exports=r})();","'use strict';\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nvar codes = {};\n\nfunction createErrorType(code, message, Base) {\n if (!Base) {\n Base = Error;\n }\n\n function getMessage(arg1, arg2, arg3) {\n if (typeof message === 'string') {\n return message;\n } else {\n return message(arg1, arg2, arg3);\n }\n }\n\n var NodeError =\n /*#__PURE__*/\n function (_Base) {\n _inheritsLoose(NodeError, _Base);\n\n function NodeError(arg1, arg2, arg3) {\n return _Base.call(this, getMessage(arg1, arg2, arg3)) || this;\n }\n\n return NodeError;\n }(Base);\n\n NodeError.prototype.name = Base.name;\n NodeError.prototype.code = code;\n codes[code] = NodeError;\n} // https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js\n\n\nfunction oneOf(expected, thing) {\n if (Array.isArray(expected)) {\n var len = expected.length;\n expected = expected.map(function (i) {\n return String(i);\n });\n\n if (len > 2) {\n return \"one of \".concat(thing, \" \").concat(expected.slice(0, len - 1).join(', '), \", or \") + expected[len - 1];\n } else if (len === 2) {\n return \"one of \".concat(thing, \" \").concat(expected[0], \" or \").concat(expected[1]);\n } else {\n return \"of \".concat(thing, \" \").concat(expected[0]);\n }\n } else {\n return \"of \".concat(thing, \" \").concat(String(expected));\n }\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith\n\n\nfunction startsWith(str, search, pos) {\n return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith\n\n\nfunction endsWith(str, search, this_len) {\n if (this_len === undefined || this_len > str.length) {\n this_len = str.length;\n }\n\n return str.substring(this_len - search.length, this_len) === search;\n} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes\n\n\nfunction includes(str, search, start) {\n if (typeof start !== 'number') {\n start = 0;\n }\n\n if (start + search.length > str.length) {\n return false;\n } else {\n return str.indexOf(search, start) !== -1;\n }\n}\n\ncreateErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {\n return 'The value \"' + value + '\" is invalid for option \"' + name + '\"';\n}, TypeError);\ncreateErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {\n // determiner: 'must be' or 'must not be'\n var determiner;\n\n if (typeof expected === 'string' && startsWith(expected, 'not ')) {\n determiner = 'must not be';\n expected = expected.replace(/^not /, '');\n } else {\n determiner = 'must be';\n }\n\n var msg;\n\n if (endsWith(name, ' argument')) {\n // For cases like 'first argument'\n msg = \"The \".concat(name, \" \").concat(determiner, \" \").concat(oneOf(expected, 'type'));\n } else {\n var type = includes(name, '.') ? 'property' : 'argument';\n msg = \"The \\\"\".concat(name, \"\\\" \").concat(type, \" \").concat(determiner, \" \").concat(oneOf(expected, 'type'));\n }\n\n msg += \". Received type \".concat(typeof actual);\n return msg;\n}, TypeError);\ncreateErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');\ncreateErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {\n return 'The ' + name + ' method is not implemented';\n});\ncreateErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');\ncreateErrorType('ERR_STREAM_DESTROYED', function (name) {\n return 'Cannot call ' + name + ' after a stream was destroyed';\n});\ncreateErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');\ncreateErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');\ncreateErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');\ncreateErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);\ncreateErrorType('ERR_UNKNOWN_ENCODING', function (arg) {\n return 'Unknown encoding: ' + arg;\n}, TypeError);\ncreateErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');\nmodule.exports.codes = codes;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) keys.push(key);\n return keys;\n};\n/**/\n\nmodule.exports = Duplex;\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\nrequire('inherits')(Duplex, Readable);\n{\n // Allow the keys array to be GC'ed.\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n Readable.call(this, options);\n Writable.call(this, options);\n this.allowHalfOpen = true;\n if (options) {\n if (options.readable === false) this.readable = false;\n if (options.writable === false) this.writable = false;\n if (options.allowHalfOpen === false) {\n this.allowHalfOpen = false;\n this.once('end', onend);\n }\n }\n}\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // If the writable side ended, then we're ok.\n if (this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n process.nextTick(onEndNT, this);\n}\nfunction onEndNT(self) {\n self.end();\n}\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\nvar Transform = require('./_stream_transform');\nrequire('inherits')(PassThrough, Transform);\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n Transform.call(this, options);\n}\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nmodule.exports = Readable;\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\nvar EElistenerCount = function EElistenerCount(emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\nvar Buffer = require('buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\nvar debugUtil = require('util');\nvar debug;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function debug() {};\n}\n/**/\n\nvar BufferList = require('./internal/streams/buffer_list');\nvar destroyImpl = require('./internal/streams/destroy');\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT;\n\n// Lazy loaded to improve the startup performance.\nvar StringDecoder;\nvar createReadableStreamAsyncIterator;\nvar from;\nrequire('inherits')(Readable, Stream);\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\nfunction ReadableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n this.paused = true;\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = options.emitClose !== false;\n\n // Should .destroy() be called after 'end' (and potentially 'finish')\n this.autoDestroy = !!options.autoDestroy;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n if (!(this instanceof Readable)) return new Readable(options);\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the ReadableState constructor, at least with V8 6.5\n var isDuplex = this instanceof Duplex;\n this._readableState = new ReadableState(options, this, isDuplex);\n\n // legacy\n this.readable = true;\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n Stream.call(this);\n}\nObject.defineProperty(Readable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n debug('readableAddChunk', chunk);\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n errorOrDestroy(stream, er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n if (addToFront) {\n if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());\n } else if (state.destroyed) {\n return false;\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n maybeReadMore(stream, state);\n }\n }\n\n // We can push more data if we are below the highWaterMark.\n // Also, if we have no data yet, we can stand some more bytes.\n // This is to work around cases where hwm=0, such as the repl.\n return !state.ended && (state.length < state.highWaterMark || state.length === 0);\n}\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n state.awaitDrain = 0;\n stream.emit('data', chunk);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);\n }\n return er;\n}\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n var decoder = new StringDecoder(enc);\n this._readableState.decoder = decoder;\n // If setEncoding(null), decoder.encoding equals utf8\n this._readableState.encoding = this._readableState.decoder.encoding;\n\n // Iterate over current buffer to convert already stored Buffers:\n var p = this._readableState.buffer.head;\n var content = '';\n while (p !== null) {\n content += decoder.write(p.data);\n p = p.next;\n }\n this._readableState.buffer.clear();\n if (content !== '') this._readableState.buffer.push(content);\n this._readableState.length = content.length;\n return this;\n};\n\n// Don't raise the hwm > 1GB\nvar MAX_HWM = 0x40000000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n if (ret === null) {\n state.needReadable = state.length <= state.highWaterMark;\n n = 0;\n } else {\n state.length -= n;\n state.awaitDrain = 0;\n }\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n if (ret !== null) this.emit('data', ret);\n return ret;\n};\nfunction onEofChunk(stream, state) {\n debug('onEofChunk');\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n if (state.sync) {\n // if we are sync, wait until next tick to emit the data.\n // Otherwise we risk emitting data in the flow()\n // the readable code triggers during a read() call\n emitReadable(stream);\n } else {\n // emit 'readable' now to make sure it gets picked up.\n state.needReadable = false;\n if (!state.emittedReadable) {\n state.emittedReadable = true;\n emitReadable_(stream);\n }\n }\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n debug('emitReadable', state.needReadable, state.emittedReadable);\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n process.nextTick(emitReadable_, stream);\n }\n}\nfunction emitReadable_(stream) {\n var state = stream._readableState;\n debug('emitReadable_', state.destroyed, state.length, state.ended);\n if (!state.destroyed && (state.length || state.ended)) {\n stream.emit('readable');\n state.emittedReadable = false;\n }\n\n // The stream needs another readable event if\n // 1. It is not flowing, as the flow mechanism will take\n // care of it.\n // 2. It is not ended.\n // 3. It is below the highWaterMark, so we can schedule\n // another readable later.\n state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n process.nextTick(maybeReadMore_, stream, state);\n }\n}\nfunction maybeReadMore_(stream, state) {\n // Attempt to read more data if we should.\n //\n // The conditions for reading more data are (one of):\n // - Not enough data buffered (state.length < state.highWaterMark). The loop\n // is responsible for filling the buffer with enough data if such data\n // is available. If highWaterMark is 0 and we are not in the flowing mode\n // we should _not_ attempt to buffer any extra data. We'll get more data\n // when the stream consumer calls read() instead.\n // - No data in the buffer, and the stream is in flowing mode. In this mode\n // the loop below is responsible for ensuring read() is called. Failing to\n // call read here would abort the flow and there's no other mechanism for\n // continuing the flow if the stream consumer has just subscribed to the\n // 'data' event.\n //\n // In addition to the above conditions to keep reading data, the following\n // conditions prevent the data from being read:\n // - The stream has ended (state.ended).\n // - There is already a pending 'read' operation (state.reading). This is a\n // case where the the stream has called the implementation defined _read()\n // method, but they are processing the call asynchronously and have _not_\n // called push() with new data. In this case we skip performing more\n // read()s. The execution ends in this method again after the _read() ends\n // up calling push() with more data.\n while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {\n var len = state.length;\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));\n};\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n var ret = dest.write(chunk);\n debug('dest.write', ret);\n if (ret === false) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n return dest;\n};\nfunction pipeOnDrain(src) {\n return function pipeOnDrainFunctionResult() {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = {\n hasUnpiped: false\n };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n for (var i = 0; i < len; i++) dests[i].emit('unpipe', this, {\n hasUnpiped: false\n });\n return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n dest.emit('unpipe', this, unpipeInfo);\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n var state = this._readableState;\n if (ev === 'data') {\n // update readableListening so that resume() may be a no-op\n // a few lines down. This is needed to support once('readable').\n state.readableListening = this.listenerCount('readable') > 0;\n\n // Try start flowing on next tick if stream isn't explicitly paused\n if (state.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.flowing = false;\n state.emittedReadable = false;\n debug('on readable', state.length, state.reading);\n if (state.length) {\n emitReadable(this);\n } else if (!state.reading) {\n process.nextTick(nReadingNextTick, this);\n }\n }\n }\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\nReadable.prototype.removeListener = function (ev, fn) {\n var res = Stream.prototype.removeListener.call(this, ev, fn);\n if (ev === 'readable') {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n return res;\n};\nReadable.prototype.removeAllListeners = function (ev) {\n var res = Stream.prototype.removeAllListeners.apply(this, arguments);\n if (ev === 'readable' || ev === undefined) {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n return res;\n};\nfunction updateReadableListening(self) {\n var state = self._readableState;\n state.readableListening = self.listenerCount('readable') > 0;\n if (state.resumeScheduled && !state.paused) {\n // flowing needs to be set to true now, otherwise\n // the upcoming resume will not flow.\n state.flowing = true;\n\n // crude way to check if we should resume\n } else if (self.listenerCount('data') > 0) {\n self.resume();\n }\n}\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n // we flow only if there is no one listening\n // for readable, but we still have to call\n // resume()\n state.flowing = !state.readableListening;\n resume(this, state);\n }\n state.paused = false;\n return this;\n};\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n process.nextTick(resume_, stream, state);\n }\n}\nfunction resume_(stream, state) {\n debug('resume', state.reading);\n if (!state.reading) {\n stream.read(0);\n }\n state.resumeScheduled = false;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (this._readableState.flowing !== false) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n this._readableState.paused = true;\n return this;\n};\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null);\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n var state = this._readableState;\n var paused = false;\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n _this.push(null);\n });\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function methodWrap(method) {\n return function methodWrapReturnFunction() {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n return this;\n};\nif (typeof Symbol === 'function') {\n Readable.prototype[Symbol.asyncIterator] = function () {\n if (createReadableStreamAsyncIterator === undefined) {\n createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');\n }\n return createReadableStreamAsyncIterator(this);\n };\n}\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.highWaterMark;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState && this._readableState.buffer;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableFlowing', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.flowing;\n },\n set: function set(state) {\n if (this._readableState) {\n this._readableState.flowing = state;\n }\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\nObject.defineProperty(Readable.prototype, 'readableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.length;\n }\n});\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = state.buffer.consume(n, state.decoder);\n }\n return ret;\n}\nfunction endReadable(stream) {\n var state = stream._readableState;\n debug('endReadable', state.endEmitted);\n if (!state.endEmitted) {\n state.ended = true;\n process.nextTick(endReadableNT, state, stream);\n }\n}\nfunction endReadableNT(state, stream) {\n debug('endReadableNT', state.endEmitted, state.length);\n\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the writable side is ready for autoDestroy as well\n var wState = stream._writableState;\n if (!wState || wState.autoDestroy && wState.finished) {\n stream.destroy();\n }\n }\n }\n}\nif (typeof Symbol === 'function') {\n Readable.from = function (iterable, opts) {\n if (from === undefined) {\n from = require('./internal/streams/from');\n }\n return from(Readable, iterable, opts);\n };\n}\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\nvar _require$codes = require('../errors').codes,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,\n ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;\nvar Duplex = require('./_stream_duplex');\nrequire('inherits')(Transform, Duplex);\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n var cb = ts.writecb;\n if (cb === null) {\n return this.emit('error', new ERR_MULTIPLE_CALLBACK());\n }\n ts.writechunk = null;\n ts.writecb = null;\n if (data != null)\n // single equals check for both `null` and `undefined`\n this.push(data);\n cb(er);\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n Duplex.call(this, options);\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\nfunction prefinish() {\n var _this = this;\n if (typeof this._flush === 'function' && !this._readableState.destroyed) {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));\n};\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n if (ts.writechunk !== null && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\nTransform.prototype._destroy = function (err, cb) {\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n });\n};\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n if (data != null)\n // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // TODO(BridgeAR): Write a test for these two error cases\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();\n if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();\n return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n\n/**/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\nvar Buffer = require('buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\nvar destroyImpl = require('./internal/streams/destroy');\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,\n ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,\n ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,\n ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nrequire('inherits')(Writable, Stream);\nfunction nop() {}\nfunction WritableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream,\n // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = options.emitClose !== false;\n\n // Should .destroy() be called after 'finish' (and potentially 'end')\n this.autoDestroy = !!options.autoDestroy;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function writableStateBufferGetter() {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function value(object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function realHasInstance(object) {\n return object instanceof this;\n };\n}\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the WritableState constructor, at least with V8 6.5\n var isDuplex = this instanceof Duplex;\n if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);\n this._writableState = new WritableState(options, this, isDuplex);\n\n // legacy.\n this.writable = true;\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n if (typeof options.writev === 'function') this._writev = options.writev;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n if (typeof options.final === 'function') this._final = options.final;\n }\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());\n};\nfunction writeAfterEnd(stream, cb) {\n var er = new ERR_STREAM_WRITE_AFTER_END();\n // TODO: defer error events consistently everywhere, not just the cb\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var er;\n if (chunk === null) {\n er = new ERR_STREAM_NULL_VALUES();\n } else if (typeof chunk !== 'string' && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);\n }\n if (er) {\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n return false;\n }\n return true;\n}\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n if (typeof cb !== 'function') cb = nop;\n if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n return ret;\n};\nWritable.prototype.cork = function () {\n this._writableState.corked++;\n};\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n if (state.corked) {\n state.corked--;\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\nObject.defineProperty(Writable.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n state.length += len;\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n return ret;\n}\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n process.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n process.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();\n onwriteStateUpdate(state);\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state) || stream.destroyed;\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n if (sync) {\n process.nextTick(afterWrite, stream, state, finished, cb);\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n if (entry === null) state.lastBufferedRequest = null;\n }\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));\n};\nWritable.prototype._writev = null;\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending) endWritable(this, state, cb);\n return this;\n};\nObject.defineProperty(Writable.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n errorOrDestroy(stream, err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function' && !state.destroyed) {\n state.pendingcb++;\n state.finalCalled = true;\n process.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the readable side is ready for autoDestroy as well\n var rState = stream._readableState;\n if (!rState || rState.autoDestroy && rState.endEmitted) {\n stream.destroy();\n }\n }\n }\n }\n return need;\n}\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) process.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n\n // reuse the free corkReq.\n state.corkedRequestsFree.next = corkReq;\n}\nObject.defineProperty(Writable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n cb(err);\n};","'use strict';\n\nvar _Object$setPrototypeO;\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar finished = require('./end-of-stream');\nvar kLastResolve = Symbol('lastResolve');\nvar kLastReject = Symbol('lastReject');\nvar kError = Symbol('error');\nvar kEnded = Symbol('ended');\nvar kLastPromise = Symbol('lastPromise');\nvar kHandlePromise = Symbol('handlePromise');\nvar kStream = Symbol('stream');\nfunction createIterResult(value, done) {\n return {\n value: value,\n done: done\n };\n}\nfunction readAndResolve(iter) {\n var resolve = iter[kLastResolve];\n if (resolve !== null) {\n var data = iter[kStream].read();\n // we defer if data is null\n // we can be expecting either 'end' or\n // 'error'\n if (data !== null) {\n iter[kLastPromise] = null;\n iter[kLastResolve] = null;\n iter[kLastReject] = null;\n resolve(createIterResult(data, false));\n }\n }\n}\nfunction onReadable(iter) {\n // we wait for the next tick, because it might\n // emit an error with process.nextTick\n process.nextTick(readAndResolve, iter);\n}\nfunction wrapForNext(lastPromise, iter) {\n return function (resolve, reject) {\n lastPromise.then(function () {\n if (iter[kEnded]) {\n resolve(createIterResult(undefined, true));\n return;\n }\n iter[kHandlePromise](resolve, reject);\n }, reject);\n };\n}\nvar AsyncIteratorPrototype = Object.getPrototypeOf(function () {});\nvar ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {\n get stream() {\n return this[kStream];\n },\n next: function next() {\n var _this = this;\n // if we have detected an error in the meanwhile\n // reject straight away\n var error = this[kError];\n if (error !== null) {\n return Promise.reject(error);\n }\n if (this[kEnded]) {\n return Promise.resolve(createIterResult(undefined, true));\n }\n if (this[kStream].destroyed) {\n // We need to defer via nextTick because if .destroy(err) is\n // called, the error will be emitted via nextTick, and\n // we cannot guarantee that there is no error lingering around\n // waiting to be emitted.\n return new Promise(function (resolve, reject) {\n process.nextTick(function () {\n if (_this[kError]) {\n reject(_this[kError]);\n } else {\n resolve(createIterResult(undefined, true));\n }\n });\n });\n }\n\n // if we have multiple next() calls\n // we will wait for the previous Promise to finish\n // this logic is optimized to support for await loops,\n // where next() is only called once at a time\n var lastPromise = this[kLastPromise];\n var promise;\n if (lastPromise) {\n promise = new Promise(wrapForNext(lastPromise, this));\n } else {\n // fast path needed to support multiple this.push()\n // without triggering the next() queue\n var data = this[kStream].read();\n if (data !== null) {\n return Promise.resolve(createIterResult(data, false));\n }\n promise = new Promise(this[kHandlePromise]);\n }\n this[kLastPromise] = promise;\n return promise;\n }\n}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {\n return this;\n}), _defineProperty(_Object$setPrototypeO, \"return\", function _return() {\n var _this2 = this;\n // destroy(err, cb) is a private API\n // we can guarantee we have that here, because we control the\n // Readable class this is attached to\n return new Promise(function (resolve, reject) {\n _this2[kStream].destroy(null, function (err) {\n if (err) {\n reject(err);\n return;\n }\n resolve(createIterResult(undefined, true));\n });\n });\n}), _Object$setPrototypeO), AsyncIteratorPrototype);\nvar createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {\n var _Object$create;\n var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {\n value: stream,\n writable: true\n }), _defineProperty(_Object$create, kLastResolve, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kLastReject, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kError, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kEnded, {\n value: stream._readableState.endEmitted,\n writable: true\n }), _defineProperty(_Object$create, kHandlePromise, {\n value: function value(resolve, reject) {\n var data = iterator[kStream].read();\n if (data) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(data, false));\n } else {\n iterator[kLastResolve] = resolve;\n iterator[kLastReject] = reject;\n }\n },\n writable: true\n }), _Object$create));\n iterator[kLastPromise] = null;\n finished(stream, function (err) {\n if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {\n var reject = iterator[kLastReject];\n // reject if we are waiting for data in the Promise\n // returned by next() and store the error\n if (reject !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n reject(err);\n }\n iterator[kError] = err;\n return;\n }\n var resolve = iterator[kLastResolve];\n if (resolve !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(undefined, true));\n }\n iterator[kEnded] = true;\n });\n stream.on('readable', onReadable.bind(null, iterator));\n return iterator;\n};\nmodule.exports = createReadableStreamAsyncIterator;","'use strict';\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar _require = require('buffer'),\n Buffer = _require.Buffer;\nvar _require2 = require('util'),\n inspect = _require2.inspect;\nvar custom = inspect && inspect.custom || 'inspect';\nfunction copyBuffer(src, target, offset) {\n Buffer.prototype.copy.call(src, target, offset);\n}\nmodule.exports = /*#__PURE__*/function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n _createClass(BufferList, [{\n key: \"push\",\n value: function push(v) {\n var entry = {\n data: v,\n next: null\n };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n }\n }, {\n key: \"unshift\",\n value: function unshift(v) {\n var entry = {\n data: v,\n next: this.head\n };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n }\n }, {\n key: \"shift\",\n value: function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n }\n }, {\n key: \"clear\",\n value: function clear() {\n this.head = this.tail = null;\n this.length = 0;\n }\n }, {\n key: \"join\",\n value: function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) ret += s + p.data;\n return ret;\n }\n }, {\n key: \"concat\",\n value: function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n }\n\n // Consumes a specified amount of bytes or characters from the buffered data.\n }, {\n key: \"consume\",\n value: function consume(n, hasStrings) {\n var ret;\n if (n < this.head.data.length) {\n // `slice` is the same for buffers and strings.\n ret = this.head.data.slice(0, n);\n this.head.data = this.head.data.slice(n);\n } else if (n === this.head.data.length) {\n // First chunk is a perfect match.\n ret = this.shift();\n } else {\n // Result spans more than one buffer.\n ret = hasStrings ? this._getString(n) : this._getBuffer(n);\n }\n return ret;\n }\n }, {\n key: \"first\",\n value: function first() {\n return this.head.data;\n }\n\n // Consumes a specified amount of characters from the buffered data.\n }, {\n key: \"_getString\",\n value: function _getString(n) {\n var p = this.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n this.length -= c;\n return ret;\n }\n\n // Consumes a specified amount of bytes from the buffered data.\n }, {\n key: \"_getBuffer\",\n value: function _getBuffer(n) {\n var ret = Buffer.allocUnsafe(n);\n var p = this.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n this.length -= c;\n return ret;\n }\n\n // Make sure the linked list only shows the minimal necessary information.\n }, {\n key: custom,\n value: function value(_, options) {\n return inspect(this, _objectSpread(_objectSpread({}, options), {}, {\n // Only inspect one level.\n depth: 0,\n // It should not recurse.\n customInspect: false\n }));\n }\n }]);\n return BufferList;\n}();","'use strict';\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n process.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n process.nextTick(emitErrorNT, this, err);\n }\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n } else if (cb) {\n process.nextTick(emitCloseNT, _this);\n cb(err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n });\n return this;\n}\nfunction emitErrorAndCloseNT(self, err) {\n emitErrorNT(self, err);\n emitCloseNT(self);\n}\nfunction emitCloseNT(self) {\n if (self._writableState && !self._writableState.emitClose) return;\n if (self._readableState && !self._readableState.emitClose) return;\n self.emit('close');\n}\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\nfunction errorOrDestroy(stream, err) {\n // We have tests that rely on errors being emitted\n // in the same tick, so changing this is semver major.\n // For now when you opt-in to autoDestroy we allow\n // the error to be emitted nextTick. In a future\n // semver major update we should change the default to this.\n\n var rState = stream._readableState;\n var wState = stream._writableState;\n if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);\n}\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy,\n errorOrDestroy: errorOrDestroy\n};","// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n\n'use strict';\n\nvar ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n callback.apply(this, args);\n };\n}\nfunction noop() {}\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction eos(stream, opts, callback) {\n if (typeof opts === 'function') return eos(stream, null, opts);\n if (!opts) opts = {};\n callback = once(callback || noop);\n var readable = opts.readable || opts.readable !== false && stream.readable;\n var writable = opts.writable || opts.writable !== false && stream.writable;\n var onlegacyfinish = function onlegacyfinish() {\n if (!stream.writable) onfinish();\n };\n var writableEnded = stream._writableState && stream._writableState.finished;\n var onfinish = function onfinish() {\n writable = false;\n writableEnded = true;\n if (!readable) callback.call(stream);\n };\n var readableEnded = stream._readableState && stream._readableState.endEmitted;\n var onend = function onend() {\n readable = false;\n readableEnded = true;\n if (!writable) callback.call(stream);\n };\n var onerror = function onerror(err) {\n callback.call(stream, err);\n };\n var onclose = function onclose() {\n var err;\n if (readable && !readableEnded) {\n if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n if (writable && !writableEnded) {\n if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n };\n var onrequest = function onrequest() {\n stream.req.on('finish', onfinish);\n };\n if (isRequest(stream)) {\n stream.on('complete', onfinish);\n stream.on('abort', onclose);\n if (stream.req) onrequest();else stream.on('request', onrequest);\n } else if (writable && !stream._writableState) {\n // legacy streams\n stream.on('end', onlegacyfinish);\n stream.on('close', onlegacyfinish);\n }\n stream.on('end', onend);\n stream.on('finish', onfinish);\n if (opts.error !== false) stream.on('error', onerror);\n stream.on('close', onclose);\n return function () {\n stream.removeListener('complete', onfinish);\n stream.removeListener('abort', onclose);\n stream.removeListener('request', onrequest);\n if (stream.req) stream.req.removeListener('finish', onfinish);\n stream.removeListener('end', onlegacyfinish);\n stream.removeListener('close', onlegacyfinish);\n stream.removeListener('finish', onfinish);\n stream.removeListener('end', onend);\n stream.removeListener('error', onerror);\n stream.removeListener('close', onclose);\n };\n}\nmodule.exports = eos;","module.exports = function () {\n throw new Error('Readable.from is not available in the browser')\n};\n","// Ported from https://github.com/mafintosh/pump with\n// permission from the author, Mathias Buus (@mafintosh).\n\n'use strict';\n\nvar eos;\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n callback.apply(void 0, arguments);\n };\n}\nvar _require$codes = require('../../../errors').codes,\n ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;\nfunction noop(err) {\n // Rethrow the error if it exists to avoid swallowing it\n if (err) throw err;\n}\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction destroyer(stream, reading, writing, callback) {\n callback = once(callback);\n var closed = false;\n stream.on('close', function () {\n closed = true;\n });\n if (eos === undefined) eos = require('./end-of-stream');\n eos(stream, {\n readable: reading,\n writable: writing\n }, function (err) {\n if (err) return callback(err);\n closed = true;\n callback();\n });\n var destroyed = false;\n return function (err) {\n if (closed) return;\n if (destroyed) return;\n destroyed = true;\n\n // request.destroy just do .end - .abort is what we want\n if (isRequest(stream)) return stream.abort();\n if (typeof stream.destroy === 'function') return stream.destroy();\n callback(err || new ERR_STREAM_DESTROYED('pipe'));\n };\n}\nfunction call(fn) {\n fn();\n}\nfunction pipe(from, to) {\n return from.pipe(to);\n}\nfunction popCallback(streams) {\n if (!streams.length) return noop;\n if (typeof streams[streams.length - 1] !== 'function') return noop;\n return streams.pop();\n}\nfunction pipeline() {\n for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {\n streams[_key] = arguments[_key];\n }\n var callback = popCallback(streams);\n if (Array.isArray(streams[0])) streams = streams[0];\n if (streams.length < 2) {\n throw new ERR_MISSING_ARGS('streams');\n }\n var error;\n var destroys = streams.map(function (stream, i) {\n var reading = i < streams.length - 1;\n var writing = i > 0;\n return destroyer(stream, reading, writing, function (err) {\n if (!error) error = err;\n if (err) destroys.forEach(call);\n if (reading) return;\n destroys.forEach(call);\n callback(error);\n });\n });\n return streams.reduce(pipe);\n}\nmodule.exports = pipeline;","'use strict';\n\nvar ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;\n}\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);\n if (hwm != null) {\n if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {\n var name = isDuplex ? duplexKey : 'highWaterMark';\n throw new ERR_INVALID_OPT_VALUE(name, hwm);\n }\n return Math.floor(hwm);\n }\n\n // Default value\n return state.objectMode ? 16 : 16 * 1024;\n}\nmodule.exports = {\n getHighWaterMark: getHighWaterMark\n};","module.exports = require('events').EventEmitter;\n","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\nexports.finished = require('./lib/internal/streams/end-of-stream.js');\nexports.pipeline = require('./lib/internal/streams/pipeline.js');\n","'use strict'\nvar Buffer = require('buffer').Buffer\nvar inherits = require('inherits')\nvar HashBase = require('hash-base')\n\nvar ARRAY16 = new Array(16)\n\nvar zl = [\n 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,\n 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,\n 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,\n 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13\n]\n\nvar zr = [\n 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,\n 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,\n 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,\n 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,\n 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11\n]\n\nvar sl = [\n 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,\n 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,\n 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,\n 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,\n 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6\n]\n\nvar sr = [\n 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,\n 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,\n 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,\n 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,\n 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11\n]\n\nvar hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]\nvar hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]\n\nfunction RIPEMD160 () {\n HashBase.call(this, 64)\n\n // state\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n this._e = 0xc3d2e1f0\n}\n\ninherits(RIPEMD160, HashBase)\n\nRIPEMD160.prototype._update = function () {\n var words = ARRAY16\n for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4)\n\n var al = this._a | 0\n var bl = this._b | 0\n var cl = this._c | 0\n var dl = this._d | 0\n var el = this._e | 0\n\n var ar = this._a | 0\n var br = this._b | 0\n var cr = this._c | 0\n var dr = this._d | 0\n var er = this._e | 0\n\n // computation\n for (var i = 0; i < 80; i += 1) {\n var tl\n var tr\n if (i < 16) {\n tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i])\n tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i])\n } else if (i < 32) {\n tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i])\n tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i])\n } else if (i < 48) {\n tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i])\n tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i])\n } else if (i < 64) {\n tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i])\n tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i])\n } else { // if (i<80) {\n tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i])\n tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i])\n }\n\n al = el\n el = dl\n dl = rotl(cl, 10)\n cl = bl\n bl = tl\n\n ar = er\n er = dr\n dr = rotl(cr, 10)\n cr = br\n br = tr\n }\n\n // update state\n var t = (this._b + cl + dr) | 0\n this._b = (this._c + dl + er) | 0\n this._c = (this._d + el + ar) | 0\n this._d = (this._e + al + br) | 0\n this._e = (this._a + bl + cr) | 0\n this._a = t\n}\n\nRIPEMD160.prototype._digest = function () {\n // create padding and handle blocks\n this._block[this._blockOffset++] = 0x80\n if (this._blockOffset > 56) {\n this._block.fill(0, this._blockOffset, 64)\n this._update()\n this._blockOffset = 0\n }\n\n this._block.fill(0, this._blockOffset, 56)\n this._block.writeUInt32LE(this._length[0], 56)\n this._block.writeUInt32LE(this._length[1], 60)\n this._update()\n\n // produce result\n var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20)\n buffer.writeInt32LE(this._a, 0)\n buffer.writeInt32LE(this._b, 4)\n buffer.writeInt32LE(this._c, 8)\n buffer.writeInt32LE(this._d, 12)\n buffer.writeInt32LE(this._e, 16)\n return buffer\n}\n\nfunction rotl (x, n) {\n return (x << n) | (x >>> (32 - n))\n}\n\nfunction fn1 (a, b, c, d, e, m, k, s) {\n return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn2 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn3 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn4 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn5 (a, b, c, d, e, m, k, s) {\n return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0\n}\n\nmodule.exports = RIPEMD160\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","'use strict';\n\nvar GetIntrinsic = require('get-intrinsic');\nvar define = require('define-data-property');\nvar hasDescriptors = require('has-property-descriptors')();\nvar gOPD = require('gopd');\n\nvar $TypeError = GetIntrinsic('%TypeError%');\nvar $floor = GetIntrinsic('%Math.floor%');\n\n/** @typedef {(...args: unknown[]) => unknown} Func */\n\n/** @type {(fn: T, length: number, loose?: boolean) => T} */\nmodule.exports = function setFunctionLength(fn, length) {\n\tif (typeof fn !== 'function') {\n\t\tthrow new $TypeError('`fn` is not a function');\n\t}\n\tif (typeof length !== 'number' || length < 0 || length > 0xFFFFFFFF || $floor(length) !== length) {\n\t\tthrow new $TypeError('`length` must be a positive 32-bit integer');\n\t}\n\n\tvar loose = arguments.length > 2 && !!arguments[2];\n\n\tvar functionLengthIsConfigurable = true;\n\tvar functionLengthIsWritable = true;\n\tif ('length' in fn && gOPD) {\n\t\tvar desc = gOPD(fn, 'length');\n\t\tif (desc && !desc.configurable) {\n\t\t\tfunctionLengthIsConfigurable = false;\n\t\t}\n\t\tif (desc && !desc.writable) {\n\t\t\tfunctionLengthIsWritable = false;\n\t\t}\n\t}\n\n\tif (functionLengthIsConfigurable || functionLengthIsWritable || !loose) {\n\t\tif (hasDescriptors) {\n\t\t\tdefine(/** @type {Parameters[0]} */ (fn), 'length', length, true, true);\n\t\t} else {\n\t\t\tdefine(/** @type {Parameters[0]} */ (fn), 'length', length);\n\t\t}\n\t}\n\treturn fn;\n};\n","var Buffer = require('safe-buffer').Buffer\n\n// prototype class for hash functions\nfunction Hash (blockSize, finalSize) {\n this._block = Buffer.alloc(blockSize)\n this._finalSize = finalSize\n this._blockSize = blockSize\n this._len = 0\n}\n\nHash.prototype.update = function (data, enc) {\n if (typeof data === 'string') {\n enc = enc || 'utf8'\n data = Buffer.from(data, enc)\n }\n\n var block = this._block\n var blockSize = this._blockSize\n var length = data.length\n var accum = this._len\n\n for (var offset = 0; offset < length;) {\n var assigned = accum % blockSize\n var remainder = Math.min(length - offset, blockSize - assigned)\n\n for (var i = 0; i < remainder; i++) {\n block[assigned + i] = data[offset + i]\n }\n\n accum += remainder\n offset += remainder\n\n if ((accum % blockSize) === 0) {\n this._update(block)\n }\n }\n\n this._len += length\n return this\n}\n\nHash.prototype.digest = function (enc) {\n var rem = this._len % this._blockSize\n\n this._block[rem] = 0x80\n\n // zero (rem + 1) trailing bits, where (rem + 1) is the smallest\n // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize\n this._block.fill(0, rem + 1)\n\n if (rem >= this._finalSize) {\n this._update(this._block)\n this._block.fill(0)\n }\n\n var bits = this._len * 8\n\n // uint32\n if (bits <= 0xffffffff) {\n this._block.writeUInt32BE(bits, this._blockSize - 4)\n\n // uint64\n } else {\n var lowBits = (bits & 0xffffffff) >>> 0\n var highBits = (bits - lowBits) / 0x100000000\n\n this._block.writeUInt32BE(highBits, this._blockSize - 8)\n this._block.writeUInt32BE(lowBits, this._blockSize - 4)\n }\n\n this._update(this._block)\n var hash = this._hash()\n\n return enc ? hash.toString(enc) : hash\n}\n\nHash.prototype._update = function () {\n throw new Error('_update must be implemented by subclass')\n}\n\nmodule.exports = Hash\n","var exports = module.exports = function SHA (algorithm) {\n algorithm = algorithm.toLowerCase()\n\n var Algorithm = exports[algorithm]\n if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')\n\n return new Algorithm()\n}\n\nexports.sha = require('./sha')\nexports.sha1 = require('./sha1')\nexports.sha224 = require('./sha224')\nexports.sha256 = require('./sha256')\nexports.sha384 = require('./sha384')\nexports.sha512 = require('./sha512')\n","/*\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined\n * in FIPS PUB 180-1\n * This source code is derived from sha1.js of the same repository.\n * The difference between SHA-0 and SHA-1 is just a bitwise rotate left\n * operation was added.\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0\n]\n\nvar W = new Array(80)\n\nfunction Sha () {\n this.init()\n this._w = W\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha, Hash)\n\nSha.prototype.init = function () {\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n this._e = 0xc3d2e1f0\n\n return this\n}\n\nfunction rotl5 (num) {\n return (num << 5) | (num >>> 27)\n}\n\nfunction rotl30 (num) {\n return (num << 30) | (num >>> 2)\n}\n\nfunction ft (s, b, c, d) {\n if (s === 0) return (b & c) | ((~b) & d)\n if (s === 2) return (b & c) | (b & d) | (c & d)\n return b ^ c ^ d\n}\n\nSha.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 80; ++i) W[i] = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]\n\n for (var j = 0; j < 80; ++j) {\n var s = ~~(j / 20)\n var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0\n\n e = d\n d = c\n c = rotl30(b)\n b = a\n a = t\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n}\n\nSha.prototype._hash = function () {\n var H = Buffer.allocUnsafe(20)\n\n H.writeInt32BE(this._a | 0, 0)\n H.writeInt32BE(this._b | 0, 4)\n H.writeInt32BE(this._c | 0, 8)\n H.writeInt32BE(this._d | 0, 12)\n H.writeInt32BE(this._e | 0, 16)\n\n return H\n}\n\nmodule.exports = Sha\n","/*\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined\n * in FIPS PUB 180-1\n * Version 2.1a Copyright Paul Johnston 2000 - 2002.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n * Distributed under the BSD License\n * See http://pajhome.org.uk/crypt/md5 for details.\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0\n]\n\nvar W = new Array(80)\n\nfunction Sha1 () {\n this.init()\n this._w = W\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha1, Hash)\n\nSha1.prototype.init = function () {\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n this._e = 0xc3d2e1f0\n\n return this\n}\n\nfunction rotl1 (num) {\n return (num << 1) | (num >>> 31)\n}\n\nfunction rotl5 (num) {\n return (num << 5) | (num >>> 27)\n}\n\nfunction rotl30 (num) {\n return (num << 30) | (num >>> 2)\n}\n\nfunction ft (s, b, c, d) {\n if (s === 0) return (b & c) | ((~b) & d)\n if (s === 2) return (b & c) | (b & d) | (c & d)\n return b ^ c ^ d\n}\n\nSha1.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 80; ++i) W[i] = rotl1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16])\n\n for (var j = 0; j < 80; ++j) {\n var s = ~~(j / 20)\n var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0\n\n e = d\n d = c\n c = rotl30(b)\n b = a\n a = t\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n}\n\nSha1.prototype._hash = function () {\n var H = Buffer.allocUnsafe(20)\n\n H.writeInt32BE(this._a | 0, 0)\n H.writeInt32BE(this._b | 0, 4)\n H.writeInt32BE(this._c | 0, 8)\n H.writeInt32BE(this._d | 0, 12)\n H.writeInt32BE(this._e | 0, 16)\n\n return H\n}\n\nmodule.exports = Sha1\n","/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits')\nvar Sha256 = require('./sha256')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar W = new Array(64)\n\nfunction Sha224 () {\n this.init()\n\n this._w = W // new Array(64)\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha224, Sha256)\n\nSha224.prototype.init = function () {\n this._a = 0xc1059ed8\n this._b = 0x367cd507\n this._c = 0x3070dd17\n this._d = 0xf70e5939\n this._e = 0xffc00b31\n this._f = 0x68581511\n this._g = 0x64f98fa7\n this._h = 0xbefa4fa4\n\n return this\n}\n\nSha224.prototype._hash = function () {\n var H = Buffer.allocUnsafe(28)\n\n H.writeInt32BE(this._a, 0)\n H.writeInt32BE(this._b, 4)\n H.writeInt32BE(this._c, 8)\n H.writeInt32BE(this._d, 12)\n H.writeInt32BE(this._e, 16)\n H.writeInt32BE(this._f, 20)\n H.writeInt32BE(this._g, 24)\n\n return H\n}\n\nmodule.exports = Sha224\n","/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,\n 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,\n 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,\n 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,\n 0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,\n 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,\n 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,\n 0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,\n 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,\n 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,\n 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,\n 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,\n 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,\n 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,\n 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,\n 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2\n]\n\nvar W = new Array(64)\n\nfunction Sha256 () {\n this.init()\n\n this._w = W // new Array(64)\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha256, Hash)\n\nSha256.prototype.init = function () {\n this._a = 0x6a09e667\n this._b = 0xbb67ae85\n this._c = 0x3c6ef372\n this._d = 0xa54ff53a\n this._e = 0x510e527f\n this._f = 0x9b05688c\n this._g = 0x1f83d9ab\n this._h = 0x5be0cd19\n\n return this\n}\n\nfunction ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x) {\n return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)\n}\n\nfunction sigma1 (x) {\n return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)\n}\n\nfunction gamma0 (x) {\n return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)\n}\n\nfunction gamma1 (x) {\n return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)\n}\n\nSha256.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n var f = this._f | 0\n var g = this._g | 0\n var h = this._h | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0\n\n for (var j = 0; j < 64; ++j) {\n var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0\n var T2 = (sigma0(a) + maj(a, b, c)) | 0\n\n h = g\n g = f\n f = e\n e = (d + T1) | 0\n d = c\n c = b\n b = a\n a = (T1 + T2) | 0\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n this._f = (f + this._f) | 0\n this._g = (g + this._g) | 0\n this._h = (h + this._h) | 0\n}\n\nSha256.prototype._hash = function () {\n var H = Buffer.allocUnsafe(32)\n\n H.writeInt32BE(this._a, 0)\n H.writeInt32BE(this._b, 4)\n H.writeInt32BE(this._c, 8)\n H.writeInt32BE(this._d, 12)\n H.writeInt32BE(this._e, 16)\n H.writeInt32BE(this._f, 20)\n H.writeInt32BE(this._g, 24)\n H.writeInt32BE(this._h, 28)\n\n return H\n}\n\nmodule.exports = Sha256\n","var inherits = require('inherits')\nvar SHA512 = require('./sha512')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar W = new Array(160)\n\nfunction Sha384 () {\n this.init()\n this._w = W\n\n Hash.call(this, 128, 112)\n}\n\ninherits(Sha384, SHA512)\n\nSha384.prototype.init = function () {\n this._ah = 0xcbbb9d5d\n this._bh = 0x629a292a\n this._ch = 0x9159015a\n this._dh = 0x152fecd8\n this._eh = 0x67332667\n this._fh = 0x8eb44a87\n this._gh = 0xdb0c2e0d\n this._hh = 0x47b5481d\n\n this._al = 0xc1059ed8\n this._bl = 0x367cd507\n this._cl = 0x3070dd17\n this._dl = 0xf70e5939\n this._el = 0xffc00b31\n this._fl = 0x68581511\n this._gl = 0x64f98fa7\n this._hl = 0xbefa4fa4\n\n return this\n}\n\nSha384.prototype._hash = function () {\n var H = Buffer.allocUnsafe(48)\n\n function writeInt64BE (h, l, offset) {\n H.writeInt32BE(h, offset)\n H.writeInt32BE(l, offset + 4)\n }\n\n writeInt64BE(this._ah, this._al, 0)\n writeInt64BE(this._bh, this._bl, 8)\n writeInt64BE(this._ch, this._cl, 16)\n writeInt64BE(this._dh, this._dl, 24)\n writeInt64BE(this._eh, this._el, 32)\n writeInt64BE(this._fh, this._fl, 40)\n\n return H\n}\n\nmodule.exports = Sha384\n","var inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,\n 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,\n 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,\n 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,\n 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,\n 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,\n 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,\n 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,\n 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,\n 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,\n 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,\n 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,\n 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,\n 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,\n 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,\n 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,\n 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,\n 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,\n 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,\n 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,\n 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,\n 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,\n 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,\n 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,\n 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,\n 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,\n 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,\n 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,\n 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,\n 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,\n 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,\n 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,\n 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,\n 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,\n 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,\n 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,\n 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,\n 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,\n 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,\n 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817\n]\n\nvar W = new Array(160)\n\nfunction Sha512 () {\n this.init()\n this._w = W\n\n Hash.call(this, 128, 112)\n}\n\ninherits(Sha512, Hash)\n\nSha512.prototype.init = function () {\n this._ah = 0x6a09e667\n this._bh = 0xbb67ae85\n this._ch = 0x3c6ef372\n this._dh = 0xa54ff53a\n this._eh = 0x510e527f\n this._fh = 0x9b05688c\n this._gh = 0x1f83d9ab\n this._hh = 0x5be0cd19\n\n this._al = 0xf3bcc908\n this._bl = 0x84caa73b\n this._cl = 0xfe94f82b\n this._dl = 0x5f1d36f1\n this._el = 0xade682d1\n this._fl = 0x2b3e6c1f\n this._gl = 0xfb41bd6b\n this._hl = 0x137e2179\n\n return this\n}\n\nfunction Ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x, xl) {\n return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)\n}\n\nfunction sigma1 (x, xl) {\n return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)\n}\n\nfunction Gamma0 (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)\n}\n\nfunction Gamma0l (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)\n}\n\nfunction Gamma1 (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)\n}\n\nfunction Gamma1l (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)\n}\n\nfunction getCarry (a, b) {\n return (a >>> 0) < (b >>> 0) ? 1 : 0\n}\n\nSha512.prototype._update = function (M) {\n var W = this._w\n\n var ah = this._ah | 0\n var bh = this._bh | 0\n var ch = this._ch | 0\n var dh = this._dh | 0\n var eh = this._eh | 0\n var fh = this._fh | 0\n var gh = this._gh | 0\n var hh = this._hh | 0\n\n var al = this._al | 0\n var bl = this._bl | 0\n var cl = this._cl | 0\n var dl = this._dl | 0\n var el = this._el | 0\n var fl = this._fl | 0\n var gl = this._gl | 0\n var hl = this._hl | 0\n\n for (var i = 0; i < 32; i += 2) {\n W[i] = M.readInt32BE(i * 4)\n W[i + 1] = M.readInt32BE(i * 4 + 4)\n }\n for (; i < 160; i += 2) {\n var xh = W[i - 15 * 2]\n var xl = W[i - 15 * 2 + 1]\n var gamma0 = Gamma0(xh, xl)\n var gamma0l = Gamma0l(xl, xh)\n\n xh = W[i - 2 * 2]\n xl = W[i - 2 * 2 + 1]\n var gamma1 = Gamma1(xh, xl)\n var gamma1l = Gamma1l(xl, xh)\n\n // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]\n var Wi7h = W[i - 7 * 2]\n var Wi7l = W[i - 7 * 2 + 1]\n\n var Wi16h = W[i - 16 * 2]\n var Wi16l = W[i - 16 * 2 + 1]\n\n var Wil = (gamma0l + Wi7l) | 0\n var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0\n Wil = (Wil + gamma1l) | 0\n Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0\n Wil = (Wil + Wi16l) | 0\n Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0\n\n W[i] = Wih\n W[i + 1] = Wil\n }\n\n for (var j = 0; j < 160; j += 2) {\n Wih = W[j]\n Wil = W[j + 1]\n\n var majh = maj(ah, bh, ch)\n var majl = maj(al, bl, cl)\n\n var sigma0h = sigma0(ah, al)\n var sigma0l = sigma0(al, ah)\n var sigma1h = sigma1(eh, el)\n var sigma1l = sigma1(el, eh)\n\n // t1 = h + sigma1 + ch + K[j] + W[j]\n var Kih = K[j]\n var Kil = K[j + 1]\n\n var chh = Ch(eh, fh, gh)\n var chl = Ch(el, fl, gl)\n\n var t1l = (hl + sigma1l) | 0\n var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0\n t1l = (t1l + chl) | 0\n t1h = (t1h + chh + getCarry(t1l, chl)) | 0\n t1l = (t1l + Kil) | 0\n t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0\n t1l = (t1l + Wil) | 0\n t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0\n\n // t2 = sigma0 + maj\n var t2l = (sigma0l + majl) | 0\n var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0\n\n hh = gh\n hl = gl\n gh = fh\n gl = fl\n fh = eh\n fl = el\n el = (dl + t1l) | 0\n eh = (dh + t1h + getCarry(el, dl)) | 0\n dh = ch\n dl = cl\n ch = bh\n cl = bl\n bh = ah\n bl = al\n al = (t1l + t2l) | 0\n ah = (t1h + t2h + getCarry(al, t1l)) | 0\n }\n\n this._al = (this._al + al) | 0\n this._bl = (this._bl + bl) | 0\n this._cl = (this._cl + cl) | 0\n this._dl = (this._dl + dl) | 0\n this._el = (this._el + el) | 0\n this._fl = (this._fl + fl) | 0\n this._gl = (this._gl + gl) | 0\n this._hl = (this._hl + hl) | 0\n\n this._ah = (this._ah + ah + getCarry(this._al, al)) | 0\n this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0\n this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0\n this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0\n this._eh = (this._eh + eh + getCarry(this._el, el)) | 0\n this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0\n this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0\n this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0\n}\n\nSha512.prototype._hash = function () {\n var H = Buffer.allocUnsafe(64)\n\n function writeInt64BE (h, l, offset) {\n H.writeInt32BE(h, offset)\n H.writeInt32BE(l, offset + 4)\n }\n\n writeInt64BE(this._ah, this._al, 0)\n writeInt64BE(this._bh, this._bl, 8)\n writeInt64BE(this._ch, this._cl, 16)\n writeInt64BE(this._dh, this._dl, 24)\n writeInt64BE(this._eh, this._el, 32)\n writeInt64BE(this._fh, this._fl, 40)\n writeInt64BE(this._gh, this._gl, 48)\n writeInt64BE(this._hh, this._hl, 56)\n\n return H\n}\n\nmodule.exports = Sha512\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\n/**/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n if (config('noDeprecation')) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (config('throwDeprecation')) {\n throw new Error(msg);\n } else if (config('traceDeprecation')) {\n console.trace(msg);\n } else {\n console.warn(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n try {\n if (!global.localStorage) return false;\n } catch (_) {\n return false;\n }\n var val = global.localStorage[name];\n if (null == val) return false;\n return String(val).toLowerCase() === 'true';\n}\n","module.exports = function isBuffer(arg) {\n return arg && typeof arg === 'object'\n && typeof arg.copy === 'function'\n && typeof arg.fill === 'function'\n && typeof arg.readUInt8 === 'function';\n}","// Currently in sync with Node.js lib/internal/util/types.js\n// https://github.com/nodejs/node/commit/112cc7c27551254aa2b17098fb774867f05ed0d9\n\n'use strict';\n\nvar isArgumentsObject = require('is-arguments');\nvar isGeneratorFunction = require('is-generator-function');\nvar whichTypedArray = require('which-typed-array');\nvar isTypedArray = require('is-typed-array');\n\nfunction uncurryThis(f) {\n return f.call.bind(f);\n}\n\nvar BigIntSupported = typeof BigInt !== 'undefined';\nvar SymbolSupported = typeof Symbol !== 'undefined';\n\nvar ObjectToString = uncurryThis(Object.prototype.toString);\n\nvar numberValue = uncurryThis(Number.prototype.valueOf);\nvar stringValue = uncurryThis(String.prototype.valueOf);\nvar booleanValue = uncurryThis(Boolean.prototype.valueOf);\n\nif (BigIntSupported) {\n var bigIntValue = uncurryThis(BigInt.prototype.valueOf);\n}\n\nif (SymbolSupported) {\n var symbolValue = uncurryThis(Symbol.prototype.valueOf);\n}\n\nfunction checkBoxedPrimitive(value, prototypeValueOf) {\n if (typeof value !== 'object') {\n return false;\n }\n try {\n prototypeValueOf(value);\n return true;\n } catch(e) {\n return false;\n }\n}\n\nexports.isArgumentsObject = isArgumentsObject;\nexports.isGeneratorFunction = isGeneratorFunction;\nexports.isTypedArray = isTypedArray;\n\n// Taken from here and modified for better browser support\n// https://github.com/sindresorhus/p-is-promise/blob/cda35a513bda03f977ad5cde3a079d237e82d7ef/index.js\nfunction isPromise(input) {\n\treturn (\n\t\t(\n\t\t\ttypeof Promise !== 'undefined' &&\n\t\t\tinput instanceof Promise\n\t\t) ||\n\t\t(\n\t\t\tinput !== null &&\n\t\t\ttypeof input === 'object' &&\n\t\t\ttypeof input.then === 'function' &&\n\t\t\ttypeof input.catch === 'function'\n\t\t)\n\t);\n}\nexports.isPromise = isPromise;\n\nfunction isArrayBufferView(value) {\n if (typeof ArrayBuffer !== 'undefined' && ArrayBuffer.isView) {\n return ArrayBuffer.isView(value);\n }\n\n return (\n isTypedArray(value) ||\n isDataView(value)\n );\n}\nexports.isArrayBufferView = isArrayBufferView;\n\n\nfunction isUint8Array(value) {\n return whichTypedArray(value) === 'Uint8Array';\n}\nexports.isUint8Array = isUint8Array;\n\nfunction isUint8ClampedArray(value) {\n return whichTypedArray(value) === 'Uint8ClampedArray';\n}\nexports.isUint8ClampedArray = isUint8ClampedArray;\n\nfunction isUint16Array(value) {\n return whichTypedArray(value) === 'Uint16Array';\n}\nexports.isUint16Array = isUint16Array;\n\nfunction isUint32Array(value) {\n return whichTypedArray(value) === 'Uint32Array';\n}\nexports.isUint32Array = isUint32Array;\n\nfunction isInt8Array(value) {\n return whichTypedArray(value) === 'Int8Array';\n}\nexports.isInt8Array = isInt8Array;\n\nfunction isInt16Array(value) {\n return whichTypedArray(value) === 'Int16Array';\n}\nexports.isInt16Array = isInt16Array;\n\nfunction isInt32Array(value) {\n return whichTypedArray(value) === 'Int32Array';\n}\nexports.isInt32Array = isInt32Array;\n\nfunction isFloat32Array(value) {\n return whichTypedArray(value) === 'Float32Array';\n}\nexports.isFloat32Array = isFloat32Array;\n\nfunction isFloat64Array(value) {\n return whichTypedArray(value) === 'Float64Array';\n}\nexports.isFloat64Array = isFloat64Array;\n\nfunction isBigInt64Array(value) {\n return whichTypedArray(value) === 'BigInt64Array';\n}\nexports.isBigInt64Array = isBigInt64Array;\n\nfunction isBigUint64Array(value) {\n return whichTypedArray(value) === 'BigUint64Array';\n}\nexports.isBigUint64Array = isBigUint64Array;\n\nfunction isMapToString(value) {\n return ObjectToString(value) === '[object Map]';\n}\nisMapToString.working = (\n typeof Map !== 'undefined' &&\n isMapToString(new Map())\n);\n\nfunction isMap(value) {\n if (typeof Map === 'undefined') {\n return false;\n }\n\n return isMapToString.working\n ? isMapToString(value)\n : value instanceof Map;\n}\nexports.isMap = isMap;\n\nfunction isSetToString(value) {\n return ObjectToString(value) === '[object Set]';\n}\nisSetToString.working = (\n typeof Set !== 'undefined' &&\n isSetToString(new Set())\n);\nfunction isSet(value) {\n if (typeof Set === 'undefined') {\n return false;\n }\n\n return isSetToString.working\n ? isSetToString(value)\n : value instanceof Set;\n}\nexports.isSet = isSet;\n\nfunction isWeakMapToString(value) {\n return ObjectToString(value) === '[object WeakMap]';\n}\nisWeakMapToString.working = (\n typeof WeakMap !== 'undefined' &&\n isWeakMapToString(new WeakMap())\n);\nfunction isWeakMap(value) {\n if (typeof WeakMap === 'undefined') {\n return false;\n }\n\n return isWeakMapToString.working\n ? isWeakMapToString(value)\n : value instanceof WeakMap;\n}\nexports.isWeakMap = isWeakMap;\n\nfunction isWeakSetToString(value) {\n return ObjectToString(value) === '[object WeakSet]';\n}\nisWeakSetToString.working = (\n typeof WeakSet !== 'undefined' &&\n isWeakSetToString(new WeakSet())\n);\nfunction isWeakSet(value) {\n return isWeakSetToString(value);\n}\nexports.isWeakSet = isWeakSet;\n\nfunction isArrayBufferToString(value) {\n return ObjectToString(value) === '[object ArrayBuffer]';\n}\nisArrayBufferToString.working = (\n typeof ArrayBuffer !== 'undefined' &&\n isArrayBufferToString(new ArrayBuffer())\n);\nfunction isArrayBuffer(value) {\n if (typeof ArrayBuffer === 'undefined') {\n return false;\n }\n\n return isArrayBufferToString.working\n ? isArrayBufferToString(value)\n : value instanceof ArrayBuffer;\n}\nexports.isArrayBuffer = isArrayBuffer;\n\nfunction isDataViewToString(value) {\n return ObjectToString(value) === '[object DataView]';\n}\nisDataViewToString.working = (\n typeof ArrayBuffer !== 'undefined' &&\n typeof DataView !== 'undefined' &&\n isDataViewToString(new DataView(new ArrayBuffer(1), 0, 1))\n);\nfunction isDataView(value) {\n if (typeof DataView === 'undefined') {\n return false;\n }\n\n return isDataViewToString.working\n ? isDataViewToString(value)\n : value instanceof DataView;\n}\nexports.isDataView = isDataView;\n\n// Store a copy of SharedArrayBuffer in case it's deleted elsewhere\nvar SharedArrayBufferCopy = typeof SharedArrayBuffer !== 'undefined' ? SharedArrayBuffer : undefined;\nfunction isSharedArrayBufferToString(value) {\n return ObjectToString(value) === '[object SharedArrayBuffer]';\n}\nfunction isSharedArrayBuffer(value) {\n if (typeof SharedArrayBufferCopy === 'undefined') {\n return false;\n }\n\n if (typeof isSharedArrayBufferToString.working === 'undefined') {\n isSharedArrayBufferToString.working = isSharedArrayBufferToString(new SharedArrayBufferCopy());\n }\n\n return isSharedArrayBufferToString.working\n ? isSharedArrayBufferToString(value)\n : value instanceof SharedArrayBufferCopy;\n}\nexports.isSharedArrayBuffer = isSharedArrayBuffer;\n\nfunction isAsyncFunction(value) {\n return ObjectToString(value) === '[object AsyncFunction]';\n}\nexports.isAsyncFunction = isAsyncFunction;\n\nfunction isMapIterator(value) {\n return ObjectToString(value) === '[object Map Iterator]';\n}\nexports.isMapIterator = isMapIterator;\n\nfunction isSetIterator(value) {\n return ObjectToString(value) === '[object Set Iterator]';\n}\nexports.isSetIterator = isSetIterator;\n\nfunction isGeneratorObject(value) {\n return ObjectToString(value) === '[object Generator]';\n}\nexports.isGeneratorObject = isGeneratorObject;\n\nfunction isWebAssemblyCompiledModule(value) {\n return ObjectToString(value) === '[object WebAssembly.Module]';\n}\nexports.isWebAssemblyCompiledModule = isWebAssemblyCompiledModule;\n\nfunction isNumberObject(value) {\n return checkBoxedPrimitive(value, numberValue);\n}\nexports.isNumberObject = isNumberObject;\n\nfunction isStringObject(value) {\n return checkBoxedPrimitive(value, stringValue);\n}\nexports.isStringObject = isStringObject;\n\nfunction isBooleanObject(value) {\n return checkBoxedPrimitive(value, booleanValue);\n}\nexports.isBooleanObject = isBooleanObject;\n\nfunction isBigIntObject(value) {\n return BigIntSupported && checkBoxedPrimitive(value, bigIntValue);\n}\nexports.isBigIntObject = isBigIntObject;\n\nfunction isSymbolObject(value) {\n return SymbolSupported && checkBoxedPrimitive(value, symbolValue);\n}\nexports.isSymbolObject = isSymbolObject;\n\nfunction isBoxedPrimitive(value) {\n return (\n isNumberObject(value) ||\n isStringObject(value) ||\n isBooleanObject(value) ||\n isBigIntObject(value) ||\n isSymbolObject(value)\n );\n}\nexports.isBoxedPrimitive = isBoxedPrimitive;\n\nfunction isAnyArrayBuffer(value) {\n return typeof Uint8Array !== 'undefined' && (\n isArrayBuffer(value) ||\n isSharedArrayBuffer(value)\n );\n}\nexports.isAnyArrayBuffer = isAnyArrayBuffer;\n\n['isProxy', 'isExternal', 'isModuleNamespaceObject'].forEach(function(method) {\n Object.defineProperty(exports, method, {\n enumerable: false,\n value: function() {\n throw new Error(method + ' is not supported in userland');\n }\n });\n});\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar getOwnPropertyDescriptors = Object.getOwnPropertyDescriptors ||\n function getOwnPropertyDescriptors(obj) {\n var keys = Object.keys(obj);\n var descriptors = {};\n for (var i = 0; i < keys.length; i++) {\n descriptors[keys[i]] = Object.getOwnPropertyDescriptor(obj, keys[i]);\n }\n return descriptors;\n };\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n if (typeof process !== 'undefined' && process.noDeprecation === true) {\n return fn;\n }\n\n // Allow for deprecating things in the process of starting up.\n if (typeof process === 'undefined') {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnvRegex = /^$/;\n\nif (process.env.NODE_DEBUG) {\n var debugEnv = process.env.NODE_DEBUG;\n debugEnv = debugEnv.replace(/[|\\\\{}()[\\]^$+?.]/g, '\\\\$&')\n .replace(/\\*/g, '.*')\n .replace(/,/g, '$|^')\n .toUpperCase();\n debugEnvRegex = new RegExp('^' + debugEnv + '$', 'i');\n}\nexports.debuglog = function(set) {\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (debugEnvRegex.test(set)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').slice(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.slice(1, -1);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nexports.types = require('./support/types');\n\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\nexports.types.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\nexports.types.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\nexports.types.isNativeError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('./support/isBuffer');\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? 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